EDH Commander Cube
(900 Card Cube)
Blog Posts (20+)
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  • Proft's Eidetic Memory has been quite strong in playtesting and will come back.
  • Tamiyo comes in for balance reasons.
  • Braids comes back because I need more black legendary creatures.
  • Party Thrasher does more without support than Challenger.

Last but not least, here are the changes for the land pile.

  • The Triomes are quite abyssmal for commander draft purposes, so they are replaced with colorless alternatives.

The artifact overhaul has creatures and finishers as focus.

  • Monarch and Initiative are introduced in this section.
  • The amount of equipments is increased to support beatdown strategies.
  • New toys for reds artifact shenanigans are added, like Knight Paladin and Thunderhawk Gunship.
  • The commander banning of Mana Crypt is compensated by Mox Opal.

Red is lucky and receives many functional reprints of strong cards with slight changes.

  • Overlord of the Boilerbilges is happily welcomed as Inferno Titan #2.
  • Some cards are included for their strong finisher potential, even in multiplayer - like Blast-Furnace Hellkite and Karlach.
  • Also, some cards are replaced due to their clunky mechanics, like Moraug.
  • The new Offspring-creatures scale well into different game modes.
  • The EDH ban of Dockside Extortionist hurts, but can be compensated to some degree by adding Charming Scoundrel and Magda, the Hoardmaster.
  • Untimely Malfunction and Return the Favor are nice protection spells against single target removal.
  • Jaya Ballard is only a placeholder for a short time. A small update will happen in the next months.

The black section has some fancy new additions!

  • Storm doesn't have a lot of support in my cube, but Brain Freeze has been surprisingly impactful, so I give Tendrils of Agony and Professor Onyx a try.
  • Some very old staples are replaced my modern and more offensive cards, like Bone Shredder.
  • Many cards enter the cube, that offer built-in ways to play it for a discounted cost, like Rottenmouth Viper or Harvester of Misery.
  • Also, cards that help with mana like Grim Hireling have overperformed in any multiplayer format.
  • Dauthi Voidwalker has been a nightmare to track in multiplayer and is therefore removed.
  • I tried not to weaken the resilience of cube cards to removal.
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