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NateLikesFrogs posted to Glory Days -
Mainboard Changelist+0, -2

Two cards that unfortunately have aged out of this legacy environment. They will be moving to GTTXIV. Seems like the perfect place for them to shine!

(Huntmaster is still uncuttable and I think better than BBE nowadays)

NateLikesFrogs posted to Glory Days -

I have been considering ABUR dual lands for about a year now. With the additions of surveil lands, the cube has gotten a little bit slower. Shocks previously were the only untapped fetch-able dual cycle, resulting in aggro players desiring mostly mono color decks. I am hoping the OG duals will:

  1. Encourage players to splash powerful spells in their aggro decks and
  2. Allow more curve-out-oriented, three-color midrange decks

Also, a few single card swaps ahead of Mid Michigan cube champs on 12/15. Enduring Curiosity joins the newest Uncuttable card as a christmas gift from my wife (and its a cat!).

NateLikesFrogs posted to Glory Days -

Golf and Terminus have proven too strong. The black one drops have been too weak. Trying some new things!

NateLikesFrogs posted to Glory Days -

Trying some things ahead of cube being back in my local area! Likely more updates to come. Foundations and Duskmourne feel closer to what I originally loved about magic than any other recent set. Probably cutting more UniBeyond & MH cards.

Cube will outlive magic etc etc

Cards from the new set, replacing some old cards that don't see a lot of play.

Also always trying to make green better; replacing Vernal Sovereign with Old One Eye (it will be on a tight leash).

NateLikesFrogs posted to Glory Days -

Cutting cards that never see main decks to try some other stuff. Hogaak is tentative to see if it is playable.

NateLikesFrogs posted to Glory Days -
  • Fireblast: Community addition by Rich for 3-0ing our monthly tournament! Trigger Happy has proven very very good with Dark Depths and makes it harder to anticipate Marit Lage. Not gone forever but taking a break on it.

  • Six: Green always feels underpowered and I think Six is the fix. Great card advantage and rewards lands synergies. Thrun has seemed unnecessary as the green decks prefer Carnage Tyrant.

  • Valakut: Trying this out with Dryad of the Ilysian Grove for the big lands/ Prime Time decks. May even be good in big red.

  • Cinder Glade: See above :)

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