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Mainboard Changelist+29, -56

Beeg update. Don't think I've drafted the cube between the last update, so all my thoughts are unfounded.

*Black is big self sacrifice, added a couple more lifelink 3 drops to hopefully bridge the gap. Could be unnecessary.
*Cut a lot of star cards that either didn't spark joy or were redundant but not interesting. Would like the star slot to be generally niche build-arounds or power outliers

Mainboard Changelist+57, -52

Yoshimaru art card is "Isamaru and Yoshimaru" from the Magicon Minneapolis mystery event.

Thoughts on my mind:

  • Really want Green to lean more aggressive, but interesting. Don't really like a lot of just "green stat monsters".
  • Surveil lands are not going in the cube, I don't care to buy a set even for the star pool. Would improve the 5 color good stuff deck too much methinks.
  • I have a lot of interesting cards that I think care about multiple game permanents and tokens, and think I could consider leaning more into token generation in the core pool of cards.
  • Always keeping mono color aggro in mind and how it can have enough reach against the midrange decks of the format.
Mainboard Changelist+1, -0
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