thinking of looking at the list again. Possibly adding in some Kev walker cards. Cards to consider:
Erg Raiders
Foul Imp
Skinthinner
Bottle Golems
I will take a deeper look into some other cards I would like to consider later.
welcome back whispergear.
I think these lands might be too powerful in this cube anyway. I like whispergear, but again I can't find the space for the card.
I was thinking of giving Blacker Lotus errata saying that you exile the card and transfer ownership to your opponent instead of tearing it up. However, I think it could feel bad to lose to one. Also, I wanted to expand the myr theme and this gives me a chance to do so.
I think animate spell may be a bit too convoluted
I have been thinking of increasing the size of the cube to increase diversity between drafts. This also gives me room to add in several of the mystery pack convention test cards and add back a few cards that have come out over time. I'll likely fiddle with it for a bit more over the course of the next week.
Card specific notes:
Sacred Mesa is a favorite of mine, but I think it is too strong in this cube.
Black is supposed to be able to deal with White's many creatures, but drown in sorrow was too narrow. Inner Demon and Crypt Rats should bump up the power level of Black.