Nimble TrapfinderPlayed in 0.56%(1546)cubes total.
Foil TCGPlayer Market Price
$0.49
Elo
1270
Nimble Trapfinder
1u

Creature — Human Rogue

This creature can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.

At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.

Illustrated by Caio Monteiro2 / 1

Not Legal
Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Brawl
Legal
Historic
Not Legal
Pauper
Legal
Penny
Legal
Commander

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Deadly Alliance
Base Camp
Journey to Oblivion
Practiced Tactics
Merfolk Windrobber
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Creatures
Archpriest of Iona
Squad Commander
Linvala, Shield of Sea Gate
Stonework Packbeast
Soaring Thought-Thief
Tazri, Beacon of Unity
Seafloor Stalker
Sea Gate Colossus
Merfolk Windrobber
Acquisitions Expert
Changeling Outcast
Glasspool Mimic
Anowon, the Ruin Thief
Tajuru Paragon
Windrider Wizard
Veteran Adventurer
Zareth San, the Trickster
Malakir Blood-Priest
Shepherd of Heroes
Universal Automaton
Cascade Seer
Emeria Captain
Mistwalker
Sure-Footed Infiltrator
Zagras, Thief of Heartbeats
Thieving Skydiver
Whirler Rogue
Luminarch Aspirant
Ardent Electromancer
Amoeboid Changeling
Impostor of the Sixth Pride
Nighthawk Scavenger
Grotag Bug-Catcher
Kargan Intimidator
Cleric of Life's Bond
Expedition Skulker

Spells
Spoils of Adventure
Deadly Alliance
Practiced Tactics
Thwart the Grave
Into the Roil
Feed the Swarm
Coveted Prize
Jwari Disruption
Concerted Defense
Wizard's Lightning
Skyclave Plunder
Synchronized Spellcraft
Opt
Negate
Counterspell
Wizard's Retort
Sejiri Shelter
Hagra Mauling
Chilling Trap
Field Research
Kabira Takedown
Strength of Solidarity
Lullmage's Domination
Inscription of Insight
Glacial Grasp
Stick Together
Roil Eruption
Allied Assault
Chart a Course
Bloodchief's Thirst
Grim Bounty
Resolute Strike
Of One Mind
Blood Beckoning
Silundi Vision
Nameless Inversion

Other
Base Camp
Journey to Oblivion
Evolving Wilds
Watery Grave
Bubble Snare
Maul of the Skyclaves
Steam Vents
Ravager's Mace
Heirloom Blade
Hallowed Fountain
Relic Amulet
Felidar Retreat
Drowned Catacomb
Clearwater Pathway
Wizard Class
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Seaside Citadel
Multiclass Baldric
Amorphous Axe
Nahiri's Binding
Glacial Fortress
Relic Vial
Roost of Drakes
Maskwood Nexus
Mutavault
Sea Gate
Fabled Passage
Crumbling Necropolis
Mesmerizing Dose
Frontier Bivouac
Rogue Class
Manor Gate
Terramorphic Expanse
Marsh Flats
Barkchannel Pathway