Trying again - want to make more budget, and more overlap with cards I already have. Reframing firmly as a 2015-framed evergreen peasant cube (with rare lands I already own). Cards don't have to have been standard legal since M15, but just have to have an M15-bordered printing at common or uncommon. Guild archetype-focused at 450.
Planning on 4 fixing lands per guild, and both the thriving/vivid land cycles. Will have 10 additional fixing lands. Want to keep the average card <$.50 each, outside of the rare lands.
Aim fairly intuitive, fun classic Magic play (interactive, a little grindy, with synergy, impactful combat steps, and cards showing off the color pie) for an entry level limited experience.
In each color, 11 cards directly support each guild's archetype, and 12 utility cards are meant to broadly support the color.
Breakdown
56 White
56 Blue
56 Black
56 Red
56 Green
50 Gold
30 Hybrid/Split/Etc
35 Colorless
55 Lands
GUILD ARCHETYPES
WU Azorius - Flicker
WB Orzhov - Aristocrats**
WR Boros - Go-Wide Aggro**
WG Selesnya - +1/+1 Counters
UB Dimir - Theft**
UR Izzet - Spells-Matter
UG Simic - Flash Tempo
BR Rakdos - Sacrifice**
BG Golgari - Graveyard
RG Gruul - 4-Power Matters