This is a jumpstart cube created for beginners for my local game club. Since we lack a LGS, I wanted an easy way for new players to test different strategies before buying their first deck. More experienced players have also enjoyed playing around with the cube.
The cube includes 60 packs of 20 cards. The main way to play is to take 2 packs, shuffle them together and play. You can do this randomly or choose them. For beginners, I've recommended max 1-2 colors at a time. The packs are made up of
Each pack includes 8 lands (there are some exceptions) and 12 cards fitting that theme. The power level of each pack is not equal, as the cube is meant to give a better look at the game than a simple introduction pack and different mechanics require their own power level while trying to keep the game fun for each player (e.g. Maze's End, WB Lifegain).
Each card sleeve is marked with a symbol for that card's pack, so they are easier to separate after the game. There are also separator sleeves (different color) to list the symbol, color and name of the pack (e.g. "G - Lands", 2 triangles that look a bit like a mountain)
Some packs are not final. They are placeholders until a more fitting mechanic or theme arises. I'm open for all recommendations, especially for:
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Mentor replaced by vehicles
Boros Gate and Glaive of the Guildpact moved to Heroic, more fitting there.