Vorks' Expert-Level Museum Cube
(360 Card Cube)
Vorks' Expert-Level Museum Cube
Cube ID
Art by Carl CritchlowArt by Carl Critchlow
360 Card Unpowered Legacy Cube8 followers
Designed by Vorks
Owned
$1,020
Buy
$596
Purchase
Mana Pool$575.73

This cube plays at a lower power level, think roughly retail draft. It rewards 2 colour decks over 3+ Good Stuff.dec, and drafting synergy over raw power.

This cube contains over 100 unique expert-level mechanics (From Adamant, to Exalted, to Unearth).

From the Magic: The Gathering Comprehensive Rules (June 10, 2022—Commander Legends: Battle for Baldur's Gate update):

"Rule 701 Keyword Actions" lists 46 unique Keyword Actions.
This cube contains 42/46.
The most recent 5 being:
701.43. Adapt (Knighted Myr)
701.44. Amass (Angrath, Captain of Chaos)
701.45. Learn (Guiding Voice)
701.46. Venture into the Dungeon (Nadaar, Selfless Paladin)
701.47. Connive (Body Launderer)

The only exclusions being:
701.24. Planeswalk (Planechase format specific ability)
701.25. Set in Motion (Archenemy format specific ability)
701.26. Abandon (Archenemy format specific ability)
701.41. Assemble (Un- format specific ability)

"Rule 702 Keyword Abilities" lists 152 unique Keyword Abilities.


--The Keyword Abilities below will be excluded from the cube due to either their inability to function in 1v1 games (such as Myriad), or require a dedicated design push to enable them to work (Tribal matters mechanics like Soulshift)--
Abilities printed on only 1 card (mostly from the Future Sight Set): Absorb; Aura Swap; Fortify; Frenzy; Gravestorm; Poisonous; Transfigure; Compleated.
Multiplayer Specific: Assist; Hidden Agenda; Melee; Myriad.
Tribal Specific: Amplify; Champion; Offering; Prowl; Soulshift.


This cube contains 120/135.
The most recent 5 including:
702.149. Training (Ryu, World Warrior)
702.150. Compleated (N/A)
702.151. Reconfigure (Tanuki Transplanter)
702.152. Blitz (Workshop Warchief)
702.153. Casualty (A Little Chat)

"Rule 207.2c Ability Words" lists 44 unique Ability words.
This cube contains 23/44.

Fixing is very low, so if you value it pick it up early. Threats are important, it's easy to draft efficient early drops that spin wheels and then get trampled by a Polukranos, so my advice is don't discount the bombs.

Artifacts and Enchantments are quite prominent in the cube, so don't think you're wasting a pick on removal if it's on the wheel.

There are many overarching themes that compliment each other, the main guild themes are:

w-uw-u: Flash -Tempo

Surprise your opponent with beaters (Guardian of Faith), Control the board with 2-for-1 plays, and drown them in card advantage (Curiosity).

w-bw-b: Knight Tribal -Aggro

Aggressive low cmc creatures (Forsworn Paladin) and Knight support for a hard hitting Tribal deck (History of Benalia).

w-rw-r: Equipment/Auras -Aggro

Strike with steel (Meteoric Mace), while also furthering your game plan (Sram, Senior Edificer).

w-gw-g: Tokens/Populate -Midrange

Tokens come in many shapes and sizes (Timeless Dragon), emphasising the many (Selesnya Eulogist).

u-bu-b: Reanimator -Combo

Fill your grave (Incarnation Technique) and bring your win-cons back to life (Kederekt Leviathan).

u-ru-r: Spellslinger -Tempo

Get in quick (Soul-Scar Mage), and then keep on getting in (Grazilaxx, Illithid Scholar),

u-gu-g: Top-of-library.dec -Control

Speculate on your future (Mystic Speculation), and drown your opponent in card advantage (Augur of Autumn).

b-rb-r: Madness/Pingers

The Rakdos like to bring their toys (Basilisk Collar) and watch the world burn (Fireslinger).

b-gb-g: GY Recursion -Midrange

Your graveyard is just an extension of your hand. Fill it up (Tymaret Calls the Dead), and keep the value coming (Honored Hydra).

r-gr-g: Mo' Power -Midrange

Strike hard (Brute Force) with your beefy boi (Workshop Warchief), and profit (Selvala, Heart of the Wilds).

Some cards have had errata to boost enjoyment in the environment:
• (Jackknight)- Triggers off ALL artifact etb's, not just artifact creatures.
• (Baru, Fist of Krosa)- When you draft Baru, you receive 3x copies in your pool (these can be found with your basics).
• (Champions of Archery) - This effect lasts until end of match. Commander colour identity doesn't need to be adhered to.
• (Asmoranomardicadaistinaculdacar)/ (The Underworld Cookbook) - Draft it and get both cards. You don't need to run both together (or either), if you wish to just run the Cookbook it's up to the you (these can be found with your basics)
• (Gisela, the Broken Blade)+(Bruna, the Fading Light) - 2 for 1 deal (both cards can be found with your basics)
• (Surging Flame) - When you draft Surging Flame, you receive 3x copies in your pool (these can be found with your basics).
• (Eternal Dominion) - Change to the Epic mechanic from "For the rest of the game, you can't cast spells." To "For the rest of the game, you can't cast spells from your hand."?

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