Stage 1
One Pack, 8-card pack. Legendary Creatures.
https://cubecobra.com/cube/overview/5fef98d52491b51035fcabb5
Stage 2
God Pack
One 4-card pack
https://cubecobra.com/cube/overview/6057f3613ce6fa1046fb4cef
Stage 3
Four 16-card packs
https://cubecobra.com/cube/overview/5fef98d12491b51035fcabb3
Stage 4
One 16-card pack. Non-basic land mana-fixing + SNOW
https://cubecobra.com/cube/overview/5fedff13e751b2105fcee727
Commander Tribal Cube
Elves Soldiers Pirates Zombies
Giants Dragons Shapeshifters
Stage 1
Draft Commanders: one-8 card pack. Draft 1 card
Stage 2
God Draft: one-4 card pack. Draft 1 card
All legendary creatures drafted in this stage are banned as commander.
Stage 3
Four-16 card packs. Draft 2 cards
All legendary creatures drafted in this stage are banned as commander.
Stage 4
Land mana-fixing pack: one-16 card pack. Draft 2 cards
Deck Construction
All cards in your deck must follow your commander's color identity, unless it is modified by a Guild or Rainbow card.
Players are given a Command Center deck box at the start of the draft, which consists of:
Command Tower, Sol Ring, Arcane Signet, Commander's Sphere, Prismatic Piper, and 12 basic lands of each type. In the highly unlikely event a player chooses to play a mono-colored commander, they will be allowed to add an additional 12 basic lands of their choice to their card pool.
Deck Size: 64 including Commander(s)
Starting Life: 40
Commander damage: 21
Poison: 10
Bonus Cards
Some cards drafted have a bonus card, you draft them both together at once. Normally they reference one another. ( cards that have “partner with” for example )
Gisela, the Broken Blade + Bruna, the Fading Light
Stoneforge Mystic + Sword of Dungeon and Dragons
2 Lore Seeker Cards in Draft: Player can pick one of the Black Packs to add to draft. Each Player drafts 2 cards.
https://cubecobra.com/cube/overview/6041bffbcc663c106395c6bb
Guild Cards: If you draft a guild card, you may use 1 of them to ally with. You may use cards and lands of that Guild color in your deck.
Rainbow Card: you are not restricted by the color identity of your commander(s)