D&D: Adventures in the Forgotten Realms
(450 Card Cube)
D&D: Adventures in the Forgotten Realms
Art by Zoltan BorosArt by Zoltan Boros
450 Card Set Cube42 followers
Designed by Kvamzi
Owned
$244
Buy
$199
Purchase
Mana Pool$292.14
Dungeons & DragonsAdventures in the Forgotten Realms
  • AFR set cube with a splash of cards from the D&D Commander sets (AFC & CLB).
  • D&D set cube (sort of) with a 3 Common, 2 Uncommon, 1 Rare/Mythic ish-ratio (3/2/1).
  • Make 15 card boosters (10/4/1) or just One Big Pile.
  • Can easily be played as an 4 player Free-for-All Adventure.

AFR Draft Archetypes

wu VENTURE VALUE
Delve into the deepest dungeons and earn its greatest treasures, no matter how long it takes.


ub SNEAK ATTACK
Bypass your opponent's defense with hard-to-block Rogues and other shadowy tricks.


br TREASURE MATTERS
Use Treasure tokens to hire aggressive mercenaries or cast huge creatures to outvalue your opponent.


rg PACK TACTICS
Goblins, Kobolds, or Gnolls: Gather your pack or brawlin' battlers and charge the opponent!


gw LIFE GAIN
Play creatures that get stronger when you gain life through Clerics and Druids.


wb VENTURE FASTER
Do whatever it takes to complete the dungeon and reap its rewards as fast as possible!


ur ROLL A D20!
Roll for card abilities that grant extra effects! CRIT!


bg DEATH MATTERS
Take advantage of life and death as your cards get stronger when creatures die each turn.


rw EQUIP YOUR HEROES
Suit up your fighters with their trusty weapons and shields and deal some damage in combat!


gu RAMP INTO ABILITIES
Commune with Druids to gain access to more mana to cast powerful spells and abilities!


C#7//A-Purple

Mainboard Changelist+79, -79

Added more cards from the D&D Commander sets which matches existing archetypes. Expanded the multicolor section.

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