Subjectively Fair
(522 Card Cube)
Subjectively Fair
Art by Ralph HorsleyArt by Ralph Horsley
522 Card Cube9 followers
Designed by StormCount0
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I wanted to make my own cube. So I did!

My goal is to cultivate a high power modern+ draft environment that includes cards and themes that I enjoy. That's admittedly a broad goal that makes it hard to answer the age old question "what kind of cube is it?" But, as almost exclusively a drafter, this cube is my way of staying enfranchised and invested in Magic as a hobby outside of retail draft.

Things I like:
Aggro, Midrange, and Control and Tempo.
Build around, deck defining cards like Wilderness Reclamation, Omnath, Locus of Creation, and Companions.
Plentiful mana-fixing (The kaldheim snow duals come into play untapped).
Luminous Broodmoth.

The only notable exclusions from the cube are Combo decks such as Re-animator and Kiki combo. Although I acknowledge combo has its place in cubes, combo decks are not an experience I want to include in the cube.

Another acknowledgement I should make is that by having the sole design goal of being "include cards I enjoy," I've created an environment that is not particularly newcomer friendly. I would never deny a newcomer from drafting the cube and being a part of the experience, but inclusions like Suspicious Stowaway vs Huntmaster of the Fells, MDFC's, foiled/extended are versions of cards that don't include helpful reminder text, textless promos Lightning Bolt and Path to Exile, and a large assortment of mechanics all throughout Magic's history creates a steep learning curve for those unfamiliar with most of the cards. This is always in the back of my mind and I will definitely make changes should I find players are daunted and not enjoying the experience because of this steep learning curve.

Thank you for checking out my cube!

Mainboard Changelist+15, -51

New cards. Yippee!

Aside from new cards, trying to cut the number of cards in black that cost life to do things, because I noticed like 1/3 of the creatures in black cost life to do the things they wanted, which is a bit overkill.

Also still on the journey of trimming star cards that probably don't fit the power level and also aren't niche/intriguing enough. Some cards were cards that brought me a lot of joy in early iterations of the cube that I'm now ready to part ways with.

Alan Pollack
Hjaltih -

First playtest tomorrow, not sure if it will stick. Its not quite fun enough I think :)

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