Mono-Red Cube, or as I call it, Rube
Magic the Gathering is an imperfect game. Anyone who's played it will tell you this, even the people who think it's perfect. Everyone's got some sort of issue with it: the land system feels bad to them, some of the colors don't feel as well-defined as others, and so on. None of these issues are the real problem, though.
The real problem is that there's too many colors. So I fixed the game by removing all the colors except the one that matters. If any Wizards of the Coast hiring representatives are reading this, my email is henrypincus@gmail.com.
DRAFT ARCHETYPES:
Mono-Red: Discard Matters
Mono-Red: Goblins
Mono-Red: Warriors
Mono-Red: Big Red/Control
Mono-Red: Exile Matters
Mono-Red: Ponza
Mono-Red: Storm
Mono-Red: Artifacts
"Love it. For the rubes. Need eight rubes." - Patrick Sullivan
RIP JACKAL FAMILIAR 2009-2024. YOU SUCKED JUST A LITTLE TOO MUCH FOR CUBE. YOUR KICKASS ART WILL LIVE ON AS THE PREVIEW IMAGE FOR MONO-RED CUBE FOREVER.