Design Goals: My main goal for the cube is to be a no holds barred, powered to the point of being unfair, environment. As a result, this cube is more combo-oriented than archetype-oriented. This means decks tend to focus around a certain goal instead of a theme. However, general themes like Aggro/Control/etc still exist.
This cube is meant to be a way to experience MtG at its absolutely most powerful. Infinite mana, damage, turns, creatures, etc. are all to be expected.
Note:
*This cube does not use any silver border or R&D cards. Black border only.
*The archetypes/combos below do not mean all colors presented are needed for the deck to work. For example, you do not need to have a deck to have a strong artifacts deck, but
,
, and
can all create strong artifact-themed decks.