The name of the cube is supposed to represent what I want it to be like, that being some random cards can be combined & it will have some odd outcome. To do this decks should win in an interesting way & have many different synergies. A consequence of this is that this cube is a 6 on power & Neutral in speed if you are using the Strix Scale. Also, the aspects of other archetypes should be able to go into other Archetypes like Exhume or Cosmic Intervention in Humans or in Artifacts. Some examples of the synergies are:
Humans |
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Humans go wide & can go into really any color/any subtheme. But I will only be discussing one of them, Stax. For this you use self-recurring creatures like Bloodsoaked Champion, Skyclave Shade etc. You then use cards like Braids, Cabal Minion, Smokestack & Rankle, Master of Pranks so that they slow your opponents while you can continue to build up your board swing in. This also includes Tangle Wire. You can then early on play cards like Champion of the Parish, Luminarch Aspirant so that when slowed down, you get even more value & finish them off with a Human Lord. For example, let's say:
T1: Bloodsoaked Champion
T2: Luminarch Aspirant
T3: Thalia, Heretic Cathar or Archon of Emeria
T4: Braids, Cabal Minion
T5: General Kudro of Drannith & replaying Bloodsoaked Champion. In total you have 10 attacking power or 12 if you sac a land.
Example Deck: https://cubecobra.com/cube/deck/616b1268e8bbec68af20f916
Madness |
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Madness lowers mana costs & can use parts of Graveyard Value too. An example of this is Cabal Initiate + Kitchen Imp or Asmoranomardicadaistinaculdacar. You also have cards that you want to discard like Kroxa, titan of death's hunger or Vengevine. You can also take on burn spells to help with your faster gameplay.
Example Deck: https://cubecobra.com/cube/deck/616c4125e8bbec68af273d55
Artifacts |
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Artifacts is a Grind Machine that when built allows makes it so that when a creature dies you get value from the modular, value from blocking if you did that & then you can bring it back again. An example of this machine is Thassa, Deep-Dwelling + Disciple of the Sun + Arcbound Tracker this makes it so that each turn you get +2 counters on a creature. If you have a lifelink giver/creature then it gets even better. If you have Steel Overseer then you get +4 counters. 1 from the Steel Overseer, 3 from the Arcbound Tracker as it got another one from the Overseer. You can also use Faith's Reward type cards for even greater reward.
Example Deck: https://cubecobra.com/cube/deck/616c6a7598a8871037240e8e
Graveyard Value |
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Graveyard value includes reanimator. The main idea of graveyard value is drawing cards Faithless Looting & discarding madness cards like Kitchen Imp or a target you want to Reanimate like Thragtusk. You also have effects like Luminous Broodmoth + Carrion Feeder + Thragtusk which equals 10 life & two 3/3s which if you Reanimate Thragtusk you can do it again for a total of 20 life & four 3/3s.
Deck Example: https://cubecobra.com/cube/deck/616c7c4a98a8871037244c3d
Deck Example: https://cubecobra.com/cube/deck/6175f9db1d69a4102faea5fa
Lands Matter |
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Lands Matters consists of two parts Landfall & Incidental Value. For Landfall you have cards like Akoum Hellhound, Brushfire Elemental & Skyclave Pick-Axe which get bigger these can be used with Fetches to get +4+4. If you through a Crop Rotation getting a Fetch then you can get another +4+4. The incidental value is cards like The Gitrog, Monster or Tatyova, Benthic Druid combined with just extra lands like Exploration or mass landfall effects like Scapeshift or Squandered Resources + Planar Birth. Finally, you have Crucible of Worlds type affects + Stripmine, Armageddon & Constant Mists these bring you consistent value through stalling, ramp, and or Card Draw with Gitrog Monster effects.
Deck Example: https://cubecobra.com/cube/deck/616cf37698a8871037260538
Deck Example: https://cubecobra.com/cube/deck/616cf65098a8871037260fe4
Sultia Tempo Control |
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Tempo Control is a combination of control/card draw from , Recursion/ removal from
& ramp/threats from
. Blue achieves control with cards like Mystic Confluence & card draw with cards like Careful Study. The Black aspect uses self-recurring cards like Bloodghast to block. Also, they work well with Stax effects like Braids, Cabal Minion & Rankle, Master of Pranks. The Green part is for ramp with Birds of Paradise & Noble Hierarch & payoffs with Avenger of Zendikar & Hexdrinker. What these combine into is a resilient deck that slows down your opponents with counterspells & efficient threats with Tarmogoyf. Then using ramp to get your payoff like Sheoldred, Whispering One before they get to theirs.
Deck Example: https://cubecobra.com/cube/deck/616cc34a98a8871037256c33
Deck Example: https://cubecobra.com/cube/deck/616ce80d98a887103725e763
Boros Burn |
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Boros burn is able to utilize human synergies as most of your creatures are humans, like Dragon's Rage Channeler & Champion of the Parish. You can then use the many lords white has to both your creatures. Intrepid Adversary Thalia's Lieutenant. You can also use the mass land destruction that white gives you. Ravages of War. Also, gives you recursion through Lurrus, of the Dream-den & Sigardian Savior.
is the face damage of removal, card draw & hasty attackers.
https://cubecobra.com/cube/deck/616d8b2eb0fae81020aff0b8
Izzet Burn |
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Izzet Burn utilizes prowess cards. Use more card draw to get gas & also discard some Frantic Search, Cathartic Pyre, Faithless Looting. The cards in the graveyard can be used for Ethereal Forager, lier, disciple of the drowned & Dreadhorde Arcanist. Another part of it is control aspects like Remand, Delay, Cryptic Command. Combine these together to get a fast burn deck that can fall back on more expensive cards to finish it out & control the board state with counterspells.
https://cubecobra.com/cube/deck/618d90d843f4e3102360d18b
Support Ramp |
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This is meant to be a support archetype for the other archetypes. The main ones are Graveyard Value, Humans, & Midrange Control. The way this archetype helps them is obviously making their gameplay faster & ramping into their payoffs.
Blink |
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Blink is meant to add value to other archetypes by having them "Do it Again". For instance, you can use Restoration Angel & Charming Prince with Karmic Guide & Carrion Feeder for great value. If you had in a Sun Titan with the Charming Prince you get infinite death triggers. This is just an example of the point of blink. That is why there aren't really any cards that specifically blink payoffs.