Peasant Artifact tokenfest 🎊
(180 Card Cube)
Peasant Artifact tokenfest 🎊
Art by Lucas GracianoArt by Lucas Graciano
180 Card Peasant Cube2 followers
Designed by Freekhoorn

This is a 180 card peasant synergy cube focusing on the theme of ‘tokens’. It is meant to be a synergy-driven environment where drafting and playing smart rewards:
-Complicated and intricate synergies and combo’s are in the cube
-Ruby goldberg machines that can go infinite with some work or make big value loops if you find them, creating for instance infinite amount of 1/1 tokens.
-Answers to those combo’s are important. Some good creature removal is in the cube but answers to problematic enchantments or artifacts are also important. Since you are able to face big boards, interaction like -1/-0 board nerfs can also be quite helpful and can create some crazy board states where you are barely surviving.
-While pro-active game plans are certainly the norm, hyper aggro is kept out of the cube, and chances to slow the game down as well to let the synergies come to light are included.

All archetypes are fairly overlapping, but some broad spectrums can be specified within the cube:

Sacrifice - BRW
Focused on black with cards like pitiless plunderer. Free sac outlets of which a couple are in the cube are essential for these strategies.

Spellslinger - URG
The Temur colours have a range of cards that ask you to cast a lot of spells. From steadily creating tokens with young pyromancer and friends to creating a big storm turn or even combo off with buyback cards.

Go wide - WURG
From board pumps to tapping down your creatures for controlling the board or make mana, you will find several cards in all non black colours that reward you for going wide.

Artifacts - WUBRG
Cards like ghirapur aether grid or armix, filigree trasher can give you quite the hold on the game if you can make your artifact count as high as possible. Including quite some metalcraft cards asking for at least 3 artifacts on your side of the battlefield.

Food - WBG
Quite a number of food payoffs are in BG. Food plays also a role for the forage mechanic and with the creature-leaves-graveyard / (insidious roots) synergies that are also based in WBG.

The 2-card combo’s

1

+
(have three foods, sac them draw a card create 3 food 3 rats repeat result as much card draw as you want and 3 times as much rats)
2
+
(have cast 3 spells and 3R available with storm-kiln in play, for infinite treasures and infinite powered creatures)
3
+
(equip Broodscale and adapt to get a spawn sacrifice the spawn get a counter and a spawn repeat for infinite colorless mana and infinite powered broodwalla)
4
+
(put the counter you get from the spawn on broodscale and repeat for infinite spawns and infinite powered broodscale)
5
+
(infinite 1/1 tokens)

More minor synergies

can create different locks with a variety of 1 drops like
and
.
Teshar could create a similar effect if you have enough historic cards to cast.

Quite some golem cards are in the cube that might play well together, especially armix, filigree trasher with wing splicer could be threatening.

There are 1 monarch card in black and 1 initiative card in blue, pairing well with blues board nerf effects for a possible ‘anti go-wide’ controlling deck.

and
can farm a slow army of krakens.

RG has a couple of eldrazi spawn synergy cards who work well with the needed mana for storm and buyback.

Lands
The land base consists of two full sets of 10 lands:
MH3 saclands provide ample fixing, sacrifice synergies and some landfall cards.
The indestructible artifact lands are extra artifacts in the manabase and there are some effects that can animate artifacts to create an indestructible creature.

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