Peasant20/20
(540 Card Cube)
Peasant20/20
Art by Mark TedinArt by Mark Tedin
540 Card Cube2 followers
Designed by Bl4yD3
Owned
$127
Buy
$92
Purchase
Mana Pool$157.91

A Synergistic, Mechanical Archetype Cube
Philosophies

  • No funcitonal duplicates (eg: Aether Adept and Man-o'-War)
  • No cards that are strictly better or worse than another (eg: Cloudkin Seer and Tome Raider)
  • Black border cards only to keep a consistent aesthetic
  • When an uncommon card is rareshifted to common, the common should take priority to free up a slot for another "Mythic Uncommon"; Increasing the power level of the cube
  • Each color pair has 20 "Mythic Uncommons"
  • Powerful in any deck in any limited environment (eg: Ravenous Chupacabra)
  • Poweful for all the archetypes of the color in this cube (But unlikely outside eg: Gird for Battle
  • Avoid mono color uncommons the are secretly multi-clored (eg: Sanguine Blood, Furious Rise
  • Each color has a cycle of
    • Planeswalkers
    • Mana producing Myrs
    • Phyrexian Mana
    • Monarch ETB
    • 20 Colorless "Mythic Uncommons"
    • 6 Gold signpost uncommons for each color. Balancing Considerations include
  • Each color pair should have at least a one 2, 3 and 4 drop. The litmus test is: If I am rewarded for drating all the gold cards of a color pair, none need to be cut due to curve considerations.
  • Non Basic lands
    • 3 Cycles of dual lands
    • 20 Colored utility lands (10 uncommon/10 common including a cycle of double faced spell lands)
    • 5 Colorless utility lands

Each color pair has two supported "similar, but different" archetypes

Azorious
ETB Triggers: ETB triggers to gain immediate effects and advantage.
Flyers: Typical WB Strategy. Many flyers have ETB effects on them.

Orzhov
Drain: Drain opponent of life through non-combat means. More Grindy.
Lifegain: By extension, Lifegain is a part of drain, but the definition includes specific payoffs for gaining life. Slight more aggresive than drain.

Boros
Go Tall: Go Tall with +1/+1 counters and Heroic/Mentor/Outlast.
Go Wide: Go Wide with +1/+1 counters and Heroic/Mentor/Outlast.

Selesnya
Wide Pump: Pump up the creatures you control.
+1/+1 Counters: Get Counter, Get Payoffs.

Dimir
Grindy Control: Use two-for-ones and deck looping to grind out an advantage.
Graveyard: Reanimator and graveyard recursion.

Izzet
Draw Cards: Draw cards to gain card advantage and trigger drawing pay offs.
Spells Matter: Play spells to trigger payoffs.

Simic
Ramp/Sinks: Use more mana to gain advantage and make creatures bigger.
Ramp/Draw: Use more mana to draw cards and trigger payoffs.

Rakdos
Grindy Sacrifice: Use sacrifice to generate value.
Aggro Sacrifice: Use threat of activation to attack.

Goglari
Death: Let things die to gain advantage.
Graveyard: Work with the graveyard for value.

Gruul
Ramp: Ramp into larger creatures.
4 Power: Cast or make creatures into 4 power for payoffs.

Hybrid and split ards are not supported due to balancing issues.

  • Unequal power distribution to archetypes.
  • A split card in Boros essientially means boros gets an extra card
  • May reconsider: Adventure cards don't have this consideration...
    One way to overcome balancing
  • A two color hybrid card must support the 7 color pairs consisting of both colors
    eg: A W/U Hybrid/Split card must support WU, WB, WR, WG AND UB, UR, UG
  • There must be a cycle: 10 Cards, A hybrid card for each pair
  • This would likely replace of each of the gold signposting cards

Banned Cards

The name Peasant 20/20 comes from

  • Being a peasant cube
  • 20 Mythic Uncommons for each color and colorless
  • 20 well-defined 2 Color archetypes
  • Cube was started and version 1 finished in the year 2020
Mainboard Changelist+1, -1
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