Commander Cube
(809 Card Cube)
Commander Cube
Cube ID
Art by Mark TedinArt by Mark Tedin
809 Card Commander Vintage Cube4 followers
Designed by tylerowicz
Owned
$3,472
Buy
$4,263
Purchase
Mana Pool$3284.28

The idea of this cube is to have a commander feel to it, as well as including fun conspiracy interactions for 4 player or more free-for-all games. I originally started building this cube before the pandemic and never finished, but since it's started to evolve and take some inspiration from the Nitpicking Nerds' commander cube for the archetypes.

There are custom conspiracy cards in the cube which allow you to do some fun things, such as add a color to your commander's identity, give a nonlegendary creature partner, and even let you play a card outside your color identity. To check them out, look at the images for the cards tagged "4 Conspiracy/Draft", I've replaced them with the ones I use in my cube.

Rules
  • 3 packs of 22 cards
  • 2 picks per pack
  • 60 card decks adhering to the commander color identity rule
  • Conspiracies start in the command zone and do not count towards your deck count
  • 30 starting life total
  • Every player has access to Prismatic Pipers if they fail to draft enough or proper commanders for their card pool.
  • No commander damage

I decided to do 22 cards per pack after a lot of testing because I have custom conspiracies in the cube which don't count towards cards in your deck, which can dilute your card pool. Also the extra cards let you see a bit more of the cube.

Archetypes

The Archetypes are more focused in 2 colors, but I included a lot of cards that overlap between them to allow interesting 3/4 color decks. There are also a lot of staples in each color, allowing people to fill their extra deck slots with well known and fun commander cards. Each mono colour has support for each of the archetypes it touches, so this also allows players to blend archetypes together.

wu Blink
ub Zombies
br Madness/Discard
rg Lands/Big Mana
wg Tokens
wb Lifegain/Aristocrats
bg Graveyard
ug +1/+1 Counters/Proliferate
ur Spellslinger/Storm
wr Artifacts/Aggro

Custom Conspiracies

There are 3 types of custom conspiracies I have made to make the draft environment a little more interesting and sometimes whacky. Each player may only have one of each type of custom conspiracy in their command zone.

  • Crowns: A crown will add a colour to your commanders identity. There are 2 for each colour in the cube, and 1 that lets you choose any colour to add.

  • Mods: A mod will give you some sort of boon for deckbuilding such as giving you an advantage for staying in 2 or less colours, fixing your lands if you don't play creatures, or allowing you to play a card from outside your identity.

  • Tattoos: A tattoo will let you play around with the command zone such as giving non-partner commander's partner, or making a non-legendary your command.

Mainboard Changelist+0, -0
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