V1: micropaupercombocube
testing larger pack sizes
8 players draft 3 packs of 12 and construct decks of 25 or more cards adding as many basic snow lands as they would like.
There is no decking
(colors are merely a suggestion)
RHYSTIC LOCK - play more mana than your opponent and Rhystic Circle
LANDS - use moonfolk to recur value lands
WALLS - play defenders, go big, Freed from the Real to go infinite
TORTEX -that's not honey --- you're eating recursion!
LANTERN CONTROL - discard + Thoughtpicker Witch, dude where's my car(ds)?
BURN - u kno it, u
it
4 POST - CloudpostCloudpostCloudpostCloudpost, you figure it out
AGGRO - jam a Porcelain Legionnaire and some dorks
TIRELESS TRIBE - Tireless Tribe + Inside Out
ICONOCLASTS - Nomads en-Kor + Daru Spiritualist to get big
BANISHING KNACK - Banishing Knack + Shield Sphere does things
REANIMATOR - Exhume / Breath of Life a fatty into play
TETHMOS CROWN - Tethmos High Priest + Crown of Flames for recuuuursion
MIDNIGHT GOND - Midnight Guard + Presence of Gond, pauper's splinter twin
STORM - Temporal Fissure their board away, or Empty The Warrens I guess
FREED - Freed from the Real a creature that taps for
X, animated lands or wall
BLITZ - make a big boi Kiln Fiend/Burning Prophet, cast Temur Battle Rage
INFECT - u kno it, u
it
PERSIST - Muzzio's Preparations/Ivy Lane Denizen + Safehold Elite/Grazing Kelpie