Cube based on the Adventures in the Forgotten Realms draft experience.
Will feature cards from AFR and some from CLB.
Each pack will feature 15 cards, 3 packs per player.
Pack breakdown:
Mythic/Rare - 3
Uncommon - 5
Common - 6
Land - 1
Color Themes:
- CULT OF THE DRAGON
Members of the cult travel far and wide, employing multiple strategies but ultimately to serve the bidding of their god.
- VENTURE VALUE
Delve into the deepest dungeons and earn the greatest treasures, no matter how long it takes.
- SNEAK ATTACK
Bypass your opponent's defense with hard-to-block Rogues and other shadowy tricks.
- TREASURE MATTERS
Use treasure tokens to hire aggressive mercenaries or cast huge creatures to outvalue your opponent.
- PACK TACTICS
Goblins, Kobolds, or Gnolls: gather your pack of brawlin' battlers and charge the opponent!
- LIFE GAIN
Play creatures that get stronger when you gain life through Clerics and Druids.
- VENTURE FASTER
Do whatever it takes to complete the dungeon and reap its rewards as fast as possible!
- ROLL A D20!
Roll for card abilities that grant extra effects! CRIT!
- DEATH MATTERS
Take advantage of life and death as your cards get stronger when creatures die each turn.
- EQUIP YOUR HEROES
Suit up your fighters with their trusty weapons and shields and deal some damage in combat!
- RAMP INTO ABILITIES
Commune with Druids to gain access to more mana to cast powerful spells and abilities!