LTR/LTC Cube
(671 Card Cube)
LTR/LTC Cube
Art by Colin BoyerArt by Colin Boyer
671 Card Set Cube1 follower
Designed by Magua
Owned
$0
Buy
$408
Purchase
Mana Pool$520.79

This started as a set cube aiming at the recreation of a retail draft and limited enviroment. In the meantime it became a LTR/LTC set cube because I could not resist to add some cards from the supplementary commander decks and some of the Realms and Relics cards. With the exception of one card (as a two of) all cards are from this set.

For now the rarity ratio is 4/2/1/1.

The packs are seeded with 10 commons, 3 uncommons and 2 rares/mythics.

There will also be a land draft between pack 1 and 2. I took inspiration from Jason Waddell's Utility Land Draft. https://riptidelab.com/cube-academy/utility-land-draft/

Beeing unhappy with the color imbalance within the LTR set led to some changes.

The following cards were cut:

This fella had to go as he is a dead card in this format.


Both cards are interesting spells in the right environment which this cube is not. I added a lot of lands and artefacts but none the less the card pool seems to lack valuable targets for Hew the Entwood. I might be wrong in my assessment. This is a card I will keep on the bench for future reforms.

Despite the fact that there are a lot of legendary creatures and the tempting mechanic in the format this card shows bad stats on 17Lands.com. 4 mana for a very situational ramp spell is not good enough.

Graveyard shenanigans are underrepresented and so this card is as dead as the Sleepless Dead whished to be.

The following cards were added:

BR is the strongest color combination but robbing it of two rare picks feels unfair. Moria Scavanger seems to be a versatile creature which offers interesting decissions during draft and game play. If his deathtouch ability turns out to be to dominant he might have to crawl back into the shadows of Dwarrowdelf.

A costly bomb that rewards the player that drafted some wraiths. There are currently only two Nazgul in this cube. I plan on adding more in the future. But the Lord the of Nazgul seems to be quit good on its own. My hope is to steer a player away from BR to UB.

To strengthen green the following cards were added:


Green received a heavy boost which it needed. The +1/+1 mechanic recieves a lot of love. Scry still feels a bit lag laster. Currently I don't want to add cards like Opt out of some strange resentment against staples. With Birthday Escape U already has a great draw spell at sorcery speed though. Might change my mind in the near future.

To further bolster the counter matter theme the Ozolith was added.

I am also considering a few additions for white and blue. Updates will follow.

With the amount of lands added this card seems like a nice threat forcing everyone to actively pick removal. In case it becomes to powerful I will have to cut it.


Those cards were added mainly for the bling and additional flavor. Thorn of Amethyst and Ensnaring Bridge might get cut in the future as they hinder an interactive gameplay or are to oppressive.
Overall they offer a nice equipment subtheme.

Shadowspear will be added as soon as I managed to buy one.

Cards under observation:

The following cards are kept in the cube despite their questionable performance in a pure retail draft environment.

This card has horriable stats on 17Lands.com. Adding more equipments to the cube might open a lane for this spell.

This spell is the perfect example of a card designed primarily for commander. Almost everything speaks against this card but I am heavily tempted to try and make it work.


While Shortcut to Mushrooms has the nice bonus of tempting you Ent-Draught Basin feels like a semi bad filler card in a +1/+1 counters deck.
Coming in as a uncommon and so taking away a spot of a potentialy better card makes it a high priority target for the first round of cuts.

Concerning lands:

To allow for a better color fixing the check and pain lands from the commander precons were added aswell as a playset of Evolving Wilds, Terramorphic Expanse and two Ash Barrens.
Green/red didn't receive the love it needed, so I had to swollow the bitter pill and went for two Rootbound Crag from M13 as their artwork isn't to far of from the set.

Further additions are:


These are the only ones I own at the moment. In the future every color should receive a utility land.
A nice side effect is the boost it gives to this old lad, that wouldn't have made the cut otherwise:

Mainboard Changelist+642, -0
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