Core Vision
Drafting Accessibility
Primary Themes (under construction)
Additional Tips & Tricks
This cube provides players with a unique environment with custom cards and a synergy focus. These custom cards help fill gaps and add spice, such as enabling more artifact archetypes than you'd typically find in an unpowered cube. The cube strives to keep the power level high to allow for exciting gameplay.
Custom cards can be found individually in the card list and as a gallery via this link
Categories/Summary
Contains custom-made cards
Singleton
Synergy-focused environment
Legacy power level
All Basic Lands are snow
The cube provides an inviting environment for intermediate and advanced players. Individual card complexity can be high between modern card design and double-faced cards (DFCs). (Cube excludes mechanics like dungeons, day/night, Ring tempts you, outside game pieces, and complex DFCs.)
Furthermore, custom cards will add some unfamiliarity to drafters. These cards are designed to support themes and lightly push the power level without adding complication or warping the environment. Ultimately, these cards should help players create more cohesive decks and add more excitement to the draft.
Primary themes each span across 3+ colors to best promote theme overlap and encourage splashing colors. To support this architecture, a large majority of cards can play multiple roles; acting as "glue" to pull themes together and allow drafters to build multi-faceted decks.
(Theme information coming soon.)
During the draft, it can be easy to overlook card combinations that aren't as front-and-center. Here are a few of those combinations to consider while drafting:
There are ample ways to discard cards without bending over backwards.
Speaking of NEO channel lands, the above-average density of legendary creatures will commonly discount these lands' abilities. Activating Eiganjo, Seat of the Empire for a single mana can easily catch an opponent off-guard.
Take note of what is considered casting versus activating, and what zones those cards are moving between.
Testing out some more new cards, and adding Dinos to RG
-Denial (custom) changed from stifle to quench