JumpStart 2025 Tight
(1108 Card Cube)
JumpStart 2025 Tight
Cube ID
Art by Yuichi MurakamiArt by Yuichi Murakami
1108 Card Cube31 followers
Designed by DaveJudgment
Owned
$444
Buy
$405
Purchase
Mana Pool$491.27

Welcome to v0.6 of the Foundations JumpStart (J25) Tight box!

Like the previous boxes, this aims to collect optimized versions of all 46 themes into a well-balanced environment. The versions here have been theory-crafted and gone through minor testing.

One surprise is that: unlike JMP/J22, the Mythic (1-of) and Rare (2-of) themes are already somewhat balanced against the common (4-of) themes right out of the booster! While this makes retail JS play better, this also makes the "Tight" project a problem. Previous boxes would combine every card from each variant into one min-maxed theme. If the same thing happened for J25, the common themes would overpower the rare and mythic themes.

So, in an unprecedented move, I've relocated some of the rare cards to other themes when possible and when thematically appropriate. Here is a breakdown of the cards moved to other themes:

WHITE: Healers and Stalwart were overpowered, Giddyap and Prideful were underpowered)
Valkyrie Harbinger: Healers > Giddyap (Lifegain)
Righteous Valkyrie: Healers > Angels (Tribal)
Ajani, Adversary of Tyrants: Stalwart > Prideful (Tribal)
Light of the Legion: Stalwart > Prideful (Counters)
Mace of the Valiant: Armed > Legion (Go Wide)
Nykthos Paragon: Enchanted > Giddyap (Lifegain)

BLUE: Soaring was overpowered.
Cavalier of Gales: Soaring > Drowned (Underpowered theme, looks thematic)
Stolen by the Fae: Soaring > Ninjas (Evasion)
Nadir Kraken: Bookworms > Of the Coast (Underpowered theme, looks thematic)
Venser, Shaper Savant Surprise! > Wizards (Underpowered theme, looks thematic)

BLACK: Vampires were overpowered
Necropolis Regent: Vampires > Snakes (Theme needed payoff for evasion)
Sangromancer: Vampires > Nefarious (Theme ended more lifegain)
Priest of Forgotten Gods: Clerics > Icky (Theme was looking for a sac outlet
Bloodgift Demon: Ghastly > Ne'er-Do-Wells (balancing needed)
Liliana, Death's Majesty: Grave Robbers > Treasures (Theme needs death triggers)

RED: Bloody is overpowered, Burning and Too Many are underpowered
Markov Blademaster: Bloody > Too Many (Double Strike is thematic)
Falkenrath Marauders: Bloody > Too Many ("Two guys" is thematic)
Goblin Rabblemaster: Goblins > Warriors (Goblins are OP, card is a Warrior)
Goblin Dark-Dwellers: Stoked > Burning (Spells matter, balancing)

GREEN: Encounter & Explorers are OP; Dinner and Modified are underpowered
Primeval Bounty: Encounter > Dinner (Lifegain)
Forgotten Ancient: Encounter > Modified (+1/+1 Counters are modifications)
Briarbridge Tracker: Explorers > Fun Guys (Tokens)
Somberwald Beastmaster: Explorers > Beasts (Power matters)
Undergrowth Champion: Landfall > Modified (+1/+1 Counters are modifications)

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