Elementary, My Dear Kellan
The second of my set cubes. Some cards have been shifted in rarity, others removed. Additionally, some friends from the Commander set make an appearance.
Packs are structured likeso:
Slot 1: A rare
Slot 2: A fixing land. 4xEscape Tunnel 4xPublic Thoroughfare 2xBranch of Vitu-Ghazi 2x Scene of the Crime 2x Conduit Pylons and one of each Surveil Dual
Slots 3-6: Uncommons.
Slots 7-11: A common of each color
Slot 12: A multicolor or colorless common
Slots 13-14: Commons of any color (including colorless or multicolor.
Cheat Sheet:
š Format Speed: Fast for retail limited. It is vital to have a play on turn 2, and very strong to curve out 2-3-4-5.
š Limited Archetypes:
Archetypes

Go-Wide Aggro
Fill your board with creature tokens, then swing in with mass pump spells for big damage!

Suspect Aggro
Remove your opponent's blockers so your Menace creatures can get in unopposed!

Weenie Aggro
Your creatures will reward you for playing more creatures with power 2 or less (such as Disguised creatures)!

Big Beatdown
Smash your opponent's face in with Aggressively-statted creatures!

Good Stuff Midrange
Advertised as caring about going wide with Disguised creatures, this color pair is just full of solid cards that support an aggressive midrange plan.

Detective Midrange
Cast Detective creatures to get clues and keep the pressure going!

Artifact Tempo
Draw extra cards off your clues and make use of artifact synergies!

Evidence Midrange
Stifle early agression with defensive counters and creatures, then throw out big-mana haymakers! As the game goes on, you can make use of your spent spells as resources for your Collect Evidence spells.

Graveyard Control
Plays very similarly to GU. Advertised as having a heavy focus on cards that benefit from taking things out of your graveyard, like
Insidious Roots, but building that strategy requires specific build-around uncommons and a critical mass of enablers.

Clue Control
Like the previous two pairs, UB thrives on stifling early aggression and playing late-game haymakers with only a smattering of the Clue synergy theming it was advertised as having.
Multicolor
The abundance of Disguise-able creatures that can be cast with any color of mana enable the potential for decks that focus on casting the best cards across 3-5 colors, especially if these decks are base Green, which grants access to more reliable fixing.