Cube designed to maximize the graveyard as an active zone you play out of. Aggro, midrange, combo, control are all present in capacities that rely on the graveyard.
Color Identities: Recursive Weenies, Reanimation
Looting, Spells in GY Matter
Reanimation, Self-Mill, Madness
Madness, Looting, Unearthing Creatures
Recursion, Giant GY-Matters Monsters, Exploring Merfolk
Un-Cards, Mystery Booster Cards:
Cube rules:
60% direct graveyard interaction
20% graveyard support (discard, mill)
Notable Omissions:
Top-Tier Graveyard Payoffs (Murktide Regent)
Top-Tier Graveyard Hate (Relic of Progenitus, Endurance)
Top-Tier Lands (shocklands)
Two-Sided reanimation (Living Death, Exhume)
Unconditional Reanimation under 4cmc (Animate Dead, Reanimate)