Θεοὺς σέβου
Sing to me, O Muse, of the walker of planes,
Who strode side-by-side with the Gods of Theros
And wrought devastation on other drafters!
This cube features a special “God Companion” rule inspired by Theros’ mythic flavor. After your draft choose one God from among the Pantheon of Theros to accompany you in the Companion Zone during your games! You may cast your God directly to the battlefield when their Devotion requirement is met.
Cards come exclusively from all 4 Theros draft sets (Theros, Born of the Gods, Journey into Nyx, and Theros Beyond Death).
The Special Drafting Rule: Humbly Approach your God!
All 22 Gods from Theros draft sets are available in the land box. Consider your drafting strategy with the knowledge that you may have one God join you in the Companion Zone during gameplay. But note: Gods can never be included in your main deck!
The Pantheon
Here are the 22 Gods available in the land box (not included in draft packs):
- Heliod, God of the Sun
- Heliod, Sun-Crowned
- Thassa, God of the Sea
- Thassa, Deep-Dwelling
- Erebos, God of the Dead
- Erebos, Bleak-Hearted
- Purphoros, God of the Forge
- Purphoros, Bronze-Blooded
- Nylea, God of the Hunt
- Nylea, Keen-Eyed
- Athreos, God of Passage
- Athreos, Shroud-Veiled
- Ephara, God of the Polis
- Iroas, God of Victory
- Karametra, God of Harvests
- Keranos, God of Storms
- Kruphix, God of Horizons
- Mogis, God of Slaughter
- Pharika, God of Affliction
- Phenax, God of Deception
- Xenagos, God of Revels
- Klothys, God of Destiny
The Special Gameplay Rule: God Companions
- Each player may choose one God to start the game with in their Companion Zone
- Players may cast their God from the Companion Zone only when the God's Devotion requirement is met
Note: Token copies of cards have the same Devotion value as their original card.
Some archetypes/synergies to expect:
/
/
Heroic
Mono-
Devotion
Mono-
Devotion
/
Instants/Scry Tempo
/
Graveyard
Constellation across all colors, centered in 
/
4 Power Matters
/
Recursion
Unusual mechanics:
Two keyword mechanics from Theros appear across all colors and may require clarification:
Bestow:
- Bestow creatures can be cast as Auras for their Bestow cost, targeting another creature.
- If the target is removed while the Bestow spell is on the stack, the Bestow creature enters the battlefield as a standalone creature instead of going to the graveyard.
- If the Bestow Aura is already attached to a creature and that creature later dies or is removed, the Bestow permanent becomes a standalone creature instead of being put into the graveyard.
- A Bestow creature can attack and tap normally if it has been under the player’s control since the start of their turn.
- If a Bestow card enters the battlefield by any method other than being cast for its Bestow cost, it enters as a creature.
Escape:
- Cards with Escape can be cast from the graveyard for their Escape cost by also exiling other cards from the graveyard.
- Casting for Escape moves the card to the stack immediately; opponents cannot exile it in response.
- Cards with Escape can be cast multiple times throughout the game as long as the cost is paid each time.
Note: Planeswalkers, Kiora Bests the Sea God, and Dream Trawler have been excluded for gameplay and power level considerations.
Happy drafting!