I want to try rebalancing SNC again, but this time with multiples being OK, but no rarities (I dont' want to sort by rarity)
archetype analysis:
WU: fliers, tempo, counters
UB: self-mill, 5 cmc in graveyard
RB: Sacrifice? Aggro
RG: Treasures, midrangy
WG: Citizens, alliance, go wide
Bant: Counters, Tempo, Assertive
Esper: slower, can be assertive, controlling
Grixis: control(?) Tricksy stuff, durdle
Jund: sacrifice, midrangy, assertive
Naya: Go wide, midrangy to aggressive
Considerations:
keep two-color more aggressive archetypes, but multicolor possible
need some incentives to be lower colored
have a lot of fixing
keep focus on three color and multicolored set
slow down format- I was something like meeting of the five to be playable
err on keeping cards- will introduce cards from other formats, but try to keep the visual appeal of SNC
kind of want to emulate KTK
aim for 400 card cube, so things aren't 100% predictable with a pod of 8
60 3 color cards (done)
20 colorless nonlands (done)
30 lands (done)
5 5 color (done)
35 2 color (done)
10 2 offcolor (done)
240 (48)of each color
Are duplicates ok? Yes, balance around cycles of fun cards to play with
What is the power level of this cube? don't want a high-powered cube, slightly higher than average limited set, I guess? Want a little jank, want some build-arounds. Want to focus on replayability
I wrote a ton of stuff and cubecobra decided to log me out and I lost all of it. URGH
We drafted with 10 people, so there were a lot of duplicates. This hecked everything up. there were like 4 sanctuary wardens and 5 jinnie fays :(
our 3-0s:
Grixis with a lotta rares, hostile takeover, 2 undercover operative, xander, evelyn
Selesnya Aggro- lots of 2 drops, disruption, 3 jinnie fays with no token generation, defiler, sanctuary warden
2-1s:
RBg sacrifice, thrinaxes, vermin gorger, forge bosses
RWg aggro- two rumour gatherers, lots of creatures that make tokens
1-2s:
My deck (naya 5c for kami war)
jund 5c- golos, some sacrifice stuff
WUg, two falco sparas, very flat curve, depopulation, thassa
WGr, jetmir, two rabble rousing, three ropiary stomper, three charms
WUb, confluence, queza, errant and giada, raffine
0-3:
GR aggro, jinnie fay, not a lot of ways to finish out a game
1 grixis
1 selesnya
3 naya
2 Jund
1 bant
1 esper
1 gruul
Not too bad
general thoughts: