Wide and Tall Cube
(720 Card Cube)
Wide and Tall Cube
Cube ID
Art by Wayne ReynoldsArt by Wayne Reynolds

Noob Cubes (#1-#4 are singleton across cubes, and are intended to be drafted in order with new players.)

  1. Vanilla Cube — Vanilla and flying creatures. Main phase Magic = sorceries, auras, and equipment. https://cubecobra.com/cube/overview/5e9ca415963b2910832b781e
  2. French Vanilla Cube — Creatures with evergreen abilities (and reminder text), virtual vanillas with ETB triggers, tapping and untapping. Spells boiled down to the basics. https://cubecobra.com/cube/overview/5e9ca7047d4dfc10896be661
  3. Evergreen Cube — Evergreen abilities (without reminder text), flash, card draw, converted mana cost, tapping, and sacrifice matter. https://cubecobra.com/cube/overview/5ea91799730881583941caa5
  4. Deciduous Cube — Cycling, Kicker, Morph, Flashback, card draw and discard, modal spells. https://cubecobra.com/cube/overview/5ea9181f730881583941cd11
  5. Wide and Tall Cube — Tokens and +1/+1 counters. https://cubecobra.com/cube/overview/5ea923d6730881583942722f

The French Vanilla Cube doesn't have any cards that create tokens or +1/+1 counters. Magic has a lot of those, and a beginning player should understand how they work, so the Wide and Tall Cube will work towards that goal while also striving to be a fun draft for experienced players. No non-evergreen keyword abilities (Landwalk and other oldies are okay). There is synergy, but there are few cards that rely upon synergy to work well and there aren't set two-color archetypes.
Target Size:
720 Cards
96 per color
130 multicolor (11 per guild, 2 per shard/wedge)
110 colorless

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