NOTICE: CUBE IN DEVELOPEMENT
Welcome to Conquest, a solitaire cube inspired by war games and rogue-likes. Your goal: to conquer as much of Dominaria as humanly possible, and instill yourself as world emperor. But this will be no small feat; to enact your ambitious plans you'll need to draft the finest army before you start your Conquest!
How to PlayFirst, do a grid draft by yourself, discarding all non-drafted cards, then construct your deck. Throughout your run you will be able to collect more cards from the lands you conquer. You can have any number of conspiracies in your command zone, but only one Hero.
You conquer territories by selecting an unlocked territory and playing against its associated deck. Magic games played in this cube follow the rules of Hoard Magic with a few modifications. First of all, opponents can have targeted removal, but legal target are chosen at random (If they're benificial, they'll target their own things. If it's removal, they'll target yours.) Secondly, you can attack the opponent Turing your set-up turns. Lastly, Their decks are half the size of a normal hoard deck. Note that all of these decks, or "territories," come with custom rules.
Whenever you conquer a territory, you can either add its reward cards to your draft pool, or get three random cards from among the cards you didn't initially draft.
Declaring war on all of Dominaria may seem like fun and games until you are eventually defeated. Like in Rogue-likes, DEATH IS PERMANENT. You will be forced to draft a new deck and start again if you lose.
If you want to start playing, here are the Starting Areas you can chose from as of now. In the future, some area's will be locked off until you conquer a certain territory:
How Can I play online for free?
Simply do a grid draft of this cube and import it into a gold fishing site. Then in a separate tab/window open the relevant Architect page and make sure all 50 cards are in the deck and shuffled. You can then treat either tab/window as the other side of the battlefield. Whenever you conquer a territory, you add legal reward cards to your deck before your next campaign. I don't currently know of any easy way to optionally take three random undrafted cards, but it's possible. If there are any free ways to have them in the same tab feel free to let me know!
Though-out your quest for world domination you will accomplish many great feats. These achievements will add to your reputation and aid you in your cause.
World Influence: Conquer a territory on every available continent. Reward: add The Explorer to your draft pool.
Continental Victory: Conquer every territory on a continent. Reward: add The Vanquisher to your draft pool.