Cloned from Pauper Synergy Cube
X = Core archetype color
o = Supporting archetype color
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|
Graveyard | X | X | o | o | ||
Artifacts | X | o | X | X | X | |
Sacrifice | o | X | X | o | o | |
Spells | o | X | o | X | o | |
Blink | X | X | o | |||
Ramp | o | o | X | o | ||
+1/+1 counters | X | X | X | |||
Tokens | X | X | X | |||
Midrange value | o | X | X | X | o |
If you were to assign an archetype to each 3 color combination, it would look as follows:
- Abzan - +1/+1 counters
- Bant - Blink/Spells lose synergies
- Esper - Blink
- Grixis - Grayeyard/Spells/Midrange
- Jeskai - Spells/Blink
- Jund - Midrange/Sacrifice
- Mardu - Artifacts/Sacrifice
- Naya - Tokens
- Sultai - Graveyard/Midrange
- Temur - Midrange/Spells
While the archetypes are spread across 3 or more colors, that doesn't mean you should be aiming at drafting a 3-color deck from p1p1. Tight 2-color or 2-color + splash decks tend to yield more consistently good results ...(WIP)....