White
Intense, Resourceful, Fast, Armies.
Focused on aggressive creature combat. white goes fast and wide. trying to lay dawn as many bodies as possible quickly. it uses blink, reanimate and tokens to generate extra value for sustained power in the mid game. Flyers allow it to get over enemies once the board begins to stall.
Blue
Slippery, Experimental, Deceptive, Disruptive.
Using abilities like Ninjutsu, Blink and flash, Paired with Evasion and ETB's it can be hard to predict what blue is doing next. It has a few ways to turn your own power against you. And it has some copy effects allowing blue to double down on it's best creatures. (also Counterspell)
Black
Exploitative, Undying, Domineering, Elusive
Everything is a resource. the graveyard, your life, and especially Creatures. Convert unwanted resources into implements of destruction. Sacrifice your creatures to reap rewards, then Reanimate them for more suffering. Disrupt you enemies hand or simply deal out death with a single spell.
Red
Aggressive, Reckless, Chaotic, Fast
Burn, and fast damage are the central goal of red. Cast multiple low curve spells per turn, clear obstacles and hit fast. Spell slinger, storm and burn try to shoot fast and furious. Impulse/discard draw to refill and keep moving.
Green
Growth, Renewal, Endurance & Power
Ramp & Mana Dorks are core to green, working up to big creatures supported by Combat tricks. Graveyard recursion & tokens let creatures become expendable. life gain, fog & instant speed protection give green durability.
Two Color Guilds
Azorius
Primary: Blink, - Sub-themes: Flyers, Tokens
Boros
Primary: Equipment Aggro, - Sub-themes: Tokens, Go wide
Dimir
Primary: Evasive creatures & Ninja's, - Sub-themes: Reanimate, Control
Golgari
Primary: Graveyard Matters, - Sub-themes: Lifegain
Gruul
Primary: TBD, - Sub-themes: Madness, Stompy
Izzet
Primary: Spell slinger - Sub-themes: Draw two
Orzhov
Primary: Reanimate small creatures - Sub-themes: Aristocrats, Tokens, Lifegain
Rakdos
Primary: Aristocrats Aggro, - Sub-themes:
Selesnya
Primary: Tokens, - Sub-themes: TBD
Simic
Primary: TBD, - Sub-themes: Flash Control (hold up counter magic, then flash creatures or instant draw/ramp until late game, then win with big creatures)
Abzan: - Life Gain
Bant: -
Esper: - Reanimate
Grixis: -
Jeskai:-
Jund: -
Mardu: - Aristocrats
Naya: - Tokens
Sultai: -
Temur: - Madness