This Cube as a whole aims for relatively consistent power levels across the board, is slightly skewed to favor tempo, and looks to showcase lesser-seen, synergistic cards over traditional Cube all-stars
Quick Archetype Overview:
: Tempo
: Lifegain, Angels
: Historic Aggro
: +1/+1 Counters
: Looting, Control
: Tempo Spells, Artifacts
: Ramp, Land Animation
: Artifact Sacrifice
: Graveyard Midrange
: Good Ol' Stompy
: Mishra Artifacts
: Winter Delirium
: Shalai +1/+1 Counters
: Kaalia Angels/Dragons
Archetype Strategy Breakdown:
: Instant-speed plays, scrappy low-cost creatures, and bounce spells make for a flexible tempo-based game plan that looks to close out the game before your opponent can find his footing.
Examples: Phelia, Exuberant Shepard, Reprieve, Malcolm, Alluring Scoundrel, and Spell Queller
: Use Angels and other lifegain effects to deter aggression, then close out the game with a board of fliers or lifegain payoffs.
Examples: Resplendent Angel, Enduring Tenacity, Shilgengar, Sire of Famine, Elenda, Saint of Dusk
: Pack your deck full of artifacts, legendary creatures, and sagas, leveraging an aggressive early board state in to direct damage effects or a grindy mid-to-late game.
Examples: Daring Archaeologist, Surtr, Fiery Jotun, Fable of the Mirror-Breaker, Arbaaz Mir
: Efficient permanents provide a steady flow of +1/+1 counters to buff your team, allowing you to keep up the pressure on the board before finishing the game with powerful creature effects.
Examples: Luminarch Aspirant, Bristly Bill, Kalonian Hydra, Sovereign Okinec Ahau
: Control the board with strong removal tools while filling your graveyard, then out-value your opponents in to the late game with recursion effects.
Examples: Emry, Lurker of the Loch, Lier, Disciple of the Drowned, Virtue of Persistence, The Ancient One
: Pick your choice of instant/sorcery-based aggression or a more grindy artifact plan. Payoffs for non-creature spells provide a variety of avenues to go for an early win or out-value your opponent through the mid-to-late game.
Examples: Chrome Host Seedshark, Coruscation Mage, Saheeli, Sublime Artificer, Bria, Riptide Rogue
: This color combo loves lands so much it even makes them its wincon, leveraging a slew of land-animation effects that allow it to transition from getting ahead on mana to a beatdown gameplan.
Examples: Part the Waterveil, Nissa, Who Shakes the World, Invasion of Zendikar, Jolrael, Voice of Zhalfir
: Numerous artifact generators and sacrifice effects allow this color combination to scrape together value and damage, keeping up steady pressure to aggro out the opponent early or grind out the long game.
Examples: Ayara, Widow of the Realm, Goblin Engineer, Legion Extruder, Daretti, Ingenious Iconoclast
: Fill your graveyard to fuel powerful value engines and provide consistent threats on the battlefield.
Examples: Stitcher's Supplier, Syr Konrad, the Grim, Balustrade Wurm, Charnel Troll
: The best removal is player removal, and the best avenue to that is turning giant creatures sideways. Pack your deck full of 4+ power creatures and get swinging.
Examples: Shaman of the Great Hunt, Dragonhawk, Fate's Tempest, Outcaster Trailblazer, Herald of Ilharg