Info-Battle Twobert
(195 Card Cube)
Info-Battle Twobert
Cube ID
Art by Anthony PalumboArt by Anthony Palumbo
195 Card Cube1 follower
Designed by Aleatory
Owned
$3
Buy
$45
Purchase
Mana Pool$60.23

UNOWNED, UNTESTED

ERRATA: All face down creatures have ward 2 (not just disguise and cloak).
((Note: maybe this should be no ward on them all instead?))

Must be played with CLOSED decklists

Battle for information supremacy in this Conspiracy-adjacent Cube.

Start the battle for information early by utilizing the knowledge gained in the draft portion, thanks to conspiracy draft-matters cards.

Find out what your opponent has by peeking into their hand.

Make plays that benefit you the most by gathering information about your opponent's hand and deck.

Tear apart the opponent's strategy by taking cards out of their hand, slowing them down, or even changing what's in your own hand.

Find the perfect answer to your opponent's position by digging through your deck, then maintain the upper hand.

Hide your creatures on the battlefield with morph.

Trick your opponent with instant speed, flash, and morph effects.

w - Stax and denial
u - Information collection, counters, and morph
b - Temporary and restricted discard
r - Disruption, Random effects, and self-wheeling
g - Looking at and playing off the top of your deck

wu - Look at your opponent's hand and selectively deny them their best play, while searching out the perfect counter.
ub - Take the perfect card out of your opponent's hand while gaining overwhelming card advantage.
br - Take down your opponent's strategy with discard while disrupting their attacks against you.
rg - Keep changing the top of your deck until you have the perfect creature to hit and dominate your opponent with.
gw - Slow down your opponents while you build a huge board of morph creatures and other beaters.
wb - Prevent your opponents from doing much of anything through discarding some of their cards, and staxing others.
ur - Manipulate both player's hand sizes and contents to keep your opponent off-balance and your tempo train rolling.
bg - Slowly grind down your opponent's resources with removal, discard, and big creatures of your own.
rw - Keep your opponent cornered as you shift what's in your hand, restrict your opponent's plays, and control combat.
gu - Morph your way to victory with morph-payoffs, good answers, good creatures, and lots of value.

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