What if you started a game a magic with Doomsday on the stack?
Inspired by this Riptide Lab thread.
2 Players: Grid Draft
4 Players: Draft 2 Packs of 9.
Special Rules
-Strictly 15 Card deck size.
This cube makes full use of the 15 card minimum deck size. Primary win conditions revolve around it. The main decks are Thoracle/Lab Man, Grindy mill, and Reanimator/Flash.
The iconic and most powerful cards for winning off an empty library. Play these cards after milling yourself for a quick win, or use Ancestral Recall for surprise wins. Recall is much more appealing to cast on your opponents in this cube.
Much of the mill is generic in color, and only mills for 1-2 cards at a time. With 15 card decks, this adds up extremely fast.
Recur powerful cards your opponent mills or get back much needed Thoracles.
Get suprise ETB's and threatening mill effects for 2 mana at instant speed.
Counterspells, targeted graveyard hate, and graveyard shuffles serve as the main interaction. Shuffle your opponent's cards back in to stile their Thoracle win, or exile a powerful creature about to be reanimated. Free reactive counterspells like Force of Will are avoided.