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Commander Cube
(592 Card Cube)
Commander Cube
Cube ID
Art by Kieran YannerArt by Kieran Yanner

Multiplayer commander cube! Capable of supporting a draft for 4-8 players. Players draft 4 packs of 15 cards to build a 60 card commander deck.

Rules Specific to this Cube:

Commander - The commander can be any drafted legendary creature or qualified permanent. The deck's color identity is that of the designated commander(s).

Mono-colored creatures or backgrounds can partner with any mono or dual-colored creatures.

Commander Damage - Commander damage is tracked in this cube. 21 combat damage from a single commander is lethal.

Common Lands - Every player has access to add a Command Tower, Evolving Wilds, and Terramorphic Expanse to their deck.

Conspiracy - Adriana's Valor, Assemble the Rank and Vile, Hired Heist, Incendiary Dissent, and Natural Unity add their respective text add their respective color identity to the selected creature.

Wishes - Cards that can tutor for any card outside the game can fetch any undrafted card in the cube.

Archetypes
w-u: Flicker
u-b: Graveyard
b-r: Aristocrats
g-r: Combat
w-g: Tokens
w-b: Lifegain
b-g: +1/+1 Counters
u-g: Landfall
u-r: Non-creature Spells
w-r: Aura/Equipment

Three Color Archetypes
wug: ETB effects
wub: Lifegain
ubr: Reanimation
rgw: Goad/Group Hug Combat
brg: Sacrifice
rwb: Combat
gur: Counters
wbg: Tokens
urw: Non-creature
bgu: Graveyard

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