Welcome to the Compost Cube
This a 384 cards cube that leans in significantly into graveyard synergies and contains only a handful of artifacts (you wouldn't want to put any of those in your compost).
This cube is synergy cube but doesn't go too far in that direction so there is still room for more generic decks. I want to reward players for drafting engines in their decks and have deep synergies with even the role players.
The complexity level of cards is aimed to be medium and the complexity of the decks high. I want newer and less entrenched players to be able to draft this cube without being overwhelmed but at the same time let more experienced players go relatively deep.
The guiding lights for this cube are cards that I have a particular fondness for and wanted to create an environment where they could be used to their fullest potential (at least for the weaker cards of the lot). This includes Loyal Retainers, Time Warp, Recurring Nightmare, Kiki-Jiki, Mirror Breaker, Hermit Druid, Survival of the Fittest, Tamiyo, Collector of Tales.
Here are some synergies / packages supported in the cube that you can include in your deck or even build your whole deck around.
Control | Reanimator |
Convoke | Saheeli Blink |
Spells | Saffi Combo |
Sacrifice | Kiki Combo |
Dredge | Self decking |
Lands | Turns |
Discard | **** |
<<>> |
Infinite combos available
Kiki-Jiki, Mirror Breaker + Felidar Guardian / Restoration Angel / Fear of Missing Out
Saheeli Rai + Felidar Guardian
Many combinations of Saffi Eriksdotter, Karmic Guide, Reveillark, Sun Titan, Extraction Specialist, Felidar Guardian + a sac outlet
Eternal Witness + Ephemerate + Time Warp
Mystic Sanctuary + Doppelgang + Time Warp
Essence Reliquary + Tamiyo, Collector of Tales + Time Warp
Aftermath Analyst + Shifting Woodland + Spelunking + Zuran Orb
Mana fixing
This is a fixing heavy cube. You will find full cycle of original duals, shocklands, fetchlands and surveil lands. Each 2-color combination also has 2 additional fixing lands from mismatched cycles for a total of 6 lands per 2-color combination. No triome.
Grave hate
With the increased used of the graveyard, you will probably want to maindeck your graveyard interaction more than usual. I tried to strike a balance between having graveyard interaction without having graveyard nuking.
Going deeper down the graveyard synergies.
Some hardcore dredge support with Dread Return / Golgari Grave Troll / Bridge from Below.
Some more aggressive cards for a Red Green Delirium Aggro deck.
And a mini enchantment reanimation package with Replenish and Academy Rector. This is relying quite bit on the cycle of overlords to not be parasitic.