A cube for simple and efficient designs.
Many cards reward you for having mostly (or entirely) one color. Because of this, aim to draft a deck that runs a 10-7 or 11-6 split on lands, with most of the secondary-color cards having single-pips and mid/late-game relevance.
This cube was designed specifically with the linked cube in mind. Shuffle them together to form a standard 360 card cube for 8 players: https://cubecobra.com/cube/overview/4player_Core
White weenie is one of the more potent aggro-decks in this cube. This strategy revolves around a critical mass of aggressive creatures like Elite Vanguard, Isamaru, Hound of Konda, and Accorder Paladin.
After developing early pressure, you fortify them to continue attacking profitably via anthem effects like Glorious Anthem, Always Watching, and Benalish Marshal.
Besides weenie, white can offer decent midrange options with Oathsworn Giant as top-end and also control with the only unconditional sweeper in the list End Hostilities.
Blue is all about helping you survive until late game. There's a density of low-mana-value creatures with high toughness to slow down aggression, and plenty of non-creature spells to gain incremental mana & card advantage.
Once you've stabilized, Riverwheel Aerialists, Skyline Predator, and Spined Megalodon can all finish games relatively easily. (or a sneaky Fireball)