Rocky Mountain Yeti 93/94 Travel Battle Box
This Battle Box was put together to fit in a single fat pack with land stations included and create games that revolve around dense board states. The games are not meant to be quick and there is a large element of strategy involved in every match.
It is a two player box with the following rules:
- Land stations have three of each basic land (15 total).
- Starting hand is five cards.
- The person on the play also draws on first turn.
- For the first three turns you can draw a card and play a land from your land station. Starting turn four you have to choose if you want a card from the library or from your land station.
- There is a communal library and a communal graveyard.
COMMANDER BOX VARIANT:
The five Elder Dragons are the commanders to choose from in this variant. Each player chooses a dragon to start in the command zone as their commander. Each land station is five lands of each color in your commanders color identity. Prior to drawing your first hand, each color is put out, separate from one another and the artifacts are mixed into each of the mono colored stacks. Your land station is shuffled and placed near the color libraries.
Players start at 30 life.
On each players turn they can draw a card from any color in their commanders identity rather than drawing from a shared library of all five colors. Play proceeds from there as it would in any other game and rules of commander damage apply. In this format, graveyards are kept separate. The starting hand is five cards, drawn alternating, from whatever stack the player chooses (Player 1 draws one, Player 2 draws one, Player 1 draws second card, Player 2 draws second card, etc.) On turns one through five, players can draw a land and draw a card. On turn six, they have to decide whether to draw a land or draw a card from one of the libraries.