Invasion-Planeshift-Apocalypse cube.
Color Overview
Azorius: Tempo & Flyer Control
Take advantage of blink effects and tempo with evasive creatures, bouncing, and protections. Enchantments matter!
Dimir: Disruption & Evasion
Control the tempo with discard, bounce, and unblockable threats. Hand disruption and graveyard recursion is present.
Rakdos: Sacrifice & Removal Aggro
Lots of instant-speed kills alongside pressure from big creatures. Very removal-heavy with a sacrifice/bleed theme.
Gruul: Kavu Aggro / Fire Aggro
Midrange aggro with ramp, powerful tempo swings, big creatures and combat tricks.
Selesnya: Go Wide
Overrun-style gameplay that values creatures and protection. Use pump effects to overcome and hurdles.
Orzhov: Attrition & Lifegain
Midrange with strong removal. Control-oriented value engines with grindy lifegain and resilient threats.
Izzet: Spells Matter / Burn-Tempo
Bounce and spell synergies with instant/sorcery payoffs and flash threats.
Golgari: Graveyard Recursion
Fatty reanimator with combat tricks and a variety of kicker effects in the late game.
Boros: Aggro & Combat Tricks
Tempo with effective threats that stay on board with combat tricks. Responsive protection keeps you getting through removal.
Simic: Valuetown
Ramp into multicolor bombs. Strong card draw and bounce effects as well.
Esper (WUB): Blink Control
Grixis (UBR): Attrition Control
Jund (BRG): Midrange Stompy / Graveyard Abuse
Naya (RGW): Zoo Aggro
Bant (GWU): Enchantments
Draft Primer: