Modern Cube
(450 Card Cube)
Modern Cube
Cube ID
Art by Justin MurrayArt by Justin Murray
450 Card Modern Cube7 followers
Designed by mrandersen7
Owned
$5,201
Buy
$2,631
Purchase
Mana Pool$3910.09
Intro

This cube aims to recreate gameplay patters of modern's golden age with synergy driven decks that win by playing to the board. Relive the glory days of iconic cards like Siege Rhino and Jace, the Mind Sculptor or teach opponents why Skullclamp is going to stay on the banlist.

The draft environment is centered around cards that are good on rate, but excel when surrounded by the right support and payoffs. This raises the power floor of decks and highlights cards that work well together. Your goal when drafting this cube should be fair decks with unfair draws. Think control decks with Gifts Ungiven and Unburial Rites, midrange decks with Birthing Pod chains, or aggro decks running Tribal Flames to close out the game. Even if you're not a modern aficionado, drafting good cards in 2 colors will leave you with a strong deck, but if you pay attention to the synergies you will find the hidden gems that take your deck to the next level.

Archetype Overview
ColorsMain SynergyDescription
wuBlinkChain ETBs to generate tempo and value, or play old school control and win with a Teferi, Hero of Dominaria emblem
ubReanimatorGet incidental value by filling your graveyard or go all in and reanimate game ending threats like Griselbrand on the cheap
brRakdos SacUse a combination of expendable tokens and creatures to pull ahead and push damage. Red discard and black reanimation pair well for a reanimator back up plan
rgLandsSplash trimoes for domain payoffs like Tribal Flames or get extra degenerate with Valakut, the Molten Pinnacle and Field of the Dead
wgCountersHardened Scales makes the deck pop and you know Grobin likes his creatures to pop
wbAristocratsDraft Lingering Souls, Lurrus of the Dream Den, and Skullclamp and don't look back
wrToken aggroGo wide, buff your squad, and turn sideways. Or combine the blink and sac elements from each color and build Boat Brew like its 2008
urProwessPlay your favorite flavor of Steam Vents related shenanigans whether you generally lean towards the Murktide Regent or Monastery Swiftspear side of the spectrum
ugValue TownRamp. Draw cards. Ramp again. Draw again. Find a big brain way to with Eternal Witness loops or just cast a giant Hydroid Krasis
bgGraveyardDo degenerate Golgari things with Hogaak, Arisen Necropolis and Birthing Pod, or play fair with Tarmogoyf and the rest of the Boomer Jund cast
1"Affinity"Colorless is fully supported as a "6th color", with multiple synergy cards seeded in each color. Monocolor aggro decks pair well with Cranial Plating, and the artifact lands make Mox Opal easy to support with little commitment

Most multicolor cards are intended as archetype payoffs. If you are lost in the draft a mid to late gold card is a good sign that a particular archetype is open.

Thanks for reading! I'll go over specifics below, but leave you with this: The best p1p1 is the card you've been wanting to play. Taking a Siege Rhino and abusing the etb with blinks and reanimates, casting a Bloodbraid Elf and cascading into Liliana of the Veil, or blind flipping a Delver of Secrets are the plays that made me build the cube in the first place. If you see a card and it sparks an idea for a deck, its probably supported.

Notable Combos
Specific Notes
  • All basics are snow, with 2 of each non-snow basic included for Gifts Ungiven and Field of the Dead drafters
  • The 5 cycles of duals are fetches, shocks, triomes, manlands, and a grab bag of horizon/manland/utility lands
  • Splinter Twin may be unbanned in our hearts, but after a series of 0-3s it has been removed to make UR decks better (womp womp)
  • 2cmc mana rocks were excluded to push resource generation due to synergy
  • There are no cards with mechanics that require outside tracking like day/night, the ring, and energy. Reading the card explains the card with few minor exceptions, like Textless Cryptic Command which I find funny
  • Art and foiling in the list is accurate
  • Temporal Manipulation is an alternate art replacement for Time Warp because the secret lair version is gorgeous
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