Hipnoxx's Commander Cube
(994 Card Cube)
Hipnoxx's Commander Cube
Cube ID
Art by Eytan ZanaArt by Eytan Zana
994 Card Commander Legacy Cube1 follower
Designed by Hipnoxx
Owned
$4,914
Buy
$5,446
Purchase
Mana Pool$9769.37
Intro

Greetings! Our Cube is drafted periodically with physical copies in São Paulo, Brazil.
8-12 Players.
Changes are made regularly. Give us a follow!

Goals
  • Enable interactive, combat-centered gameplay
  • Keep some variance (by not lowering deck size too much)
  • Provide a fresh Commander experience (by cutting some staples and slowing the pace while still offering decent power level)
  • Discourage mono-colored commanders (by applying usual color identity rules)
  • Avoid promoting new cards to Commander status (until there's need for a shakeup)
Draft & Deck Building
  • 80-card decks
  • Four 20-card packs per player, two picks per round.
  • Each pack contains 2 seeded Commanders
  • Usual color identity rules apply
Every Player Gets
  • 1x Command Tower
  • 1x Sol Ring
  • 1x Arcane Signet
  • 1x Commander's Sphere
Themes & Archetypes
  • Tokens (wubrg)
  • Lands/Landfall (r-gg-u)
  • Combat/Voltron (r-wg-w)
  • Aristocrats/Sacrifice (r-bb-w)
  • Flicker/Spellslinger (w-ur-u)
  • Reanimator (b-ub-g)
  • Copying/Stealing (u)
  • Hatebears (w)
  • Goad (r)
  • Goodstuff? (g)
  • Graveyard (b)
Notable Exclusions
  • Fast Mana
  • Token Doublers
  • Indestructible Gods/Eldrazi
  • Greaves/Swiftfoot/Shroud or Hexproof commanders
  • Some Tutors
  • Chaos/Coin Flipping
  • Boring Staples
  • Flow Disruptors
  • Salt Generators
  • Pieces of Locks/Disruptive Combos that don't immediately win
  • Single card WinCons
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