Mid-Range Powered Cube
(450 Card Cube)
Mid-Range Powered Cube
Cube ID
Art by Mark TedinArt by Mark Tedin
450 Card Vintage Cube3 followers
Designed by Myself
Owned
$11,351
Buy
$16,957
Purchase
Mana Pool$35276.55

I wanted a cube with power to play with friends that didn't have matches end super quick nor take forever, to avoid people sitting around. So this cube tries to find a balance between doing powerful things and having time to react and do other powerful things. A lot of back and forth is the goal.

Towards that goal of balance, some rules I've aimed for:

  • No 1-turn combos that you can't do much about (Storm, Craterhoof)
  • No single card should win the game in 1-2 turns (Eldrazi)
  • No single card should feel super oppressive (Karakas, Hexdrinker)
  • Lotus + X shouldn't "win" the game turn 1 (Court of Grace)
  • No cards that can't be understood in-sleeve (DFCs, Adventures)
  • Maintaining a balance of colors to force me to find better cards for slots

At the moment, the main themes are:

  • Artifacts
  • Tokens
  • Card draw bonuses
  • Goblins
  • Anthems
  • Discard
  • Cheating in big things
  • Sacrifice
  • Top-of-deck manipulation/payoffs
  • Playing with your opponent's cards
Mainboard Changelist+0, -0
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