Ravnica Cube 2024
(800 Card Cube)
Ravnica Cube 2024
Cube ID
Art by Franz VohwinkelArt by Franz Vohwinkel
800 Card Cube1 follower
Designed by RaviSmith
Owned
$649
Buy
$439
Purchase
Mana Pool$683.08

This is a very large cube that I assembled for me and my friends to play limited when we got together. It's oversized because I wanted to include as many cards from Ravnica as possible.

Also, my Packs are made up of 16 cards - 10 commons, 4 uncommons, 1 Rare /Mythic, and a "special" slot where the Non-Basic Land goes. (These are Shock Lands, Surveil Lands, and Gates).

In addition, when I assemble the packs, I try to include cards of every color at common. I go in WUBRG + Artifacts + Gold. For Uncommons, I try to include 1 Artifact, 1 Mono Colored Card, and 2 Gold Cards. (I TRY because sometimes packs end up with 2 Artifacts and 2 Mono Colored uncommons.)

Admittedly, the "draft" archetypes are not represented strongly enough in the Cube (Keep in mind, we play Limited when we get together) But the themes of the guilds are supposed to be -

Boros - Batallion / (WR) Wheenies
Selesnya -Populate/ Tokens
Dimir - Mill/ Discard
Golgari - Scavenge/ Mid-range
Gruul - Aggro/ Mid-range
Izzet - Instances/ Sorceries
Orzhov -Extort/ Aristocrats
Azorius - Control / UW Fliers
Rakdos - Aggro/ suicide BR
Simic - Evolve/ +1/+1 Counters.

I have been updating tags for the Cube.

Burn - is for spells that can specifically deal damage to a player. If a spell can only hurt creatures, the tag is not applied.

Kill - is for spells that can destroy a creature by any means. Obviously, Black creature removal effects make up the majority, but also Red spells that deal damage to only creatures. Spells that cause -X/-X are also tagged with this.

Tricks - is for spells that will allow a creature to survive combat. So, obviously green BOOSTing spells go here, but also -X/-X spells are also included, and white spells that prevent damage, and other combat tricks. (including the unremarkable Blue -X/-0 cards) Tap effects are not tagged with this because they can't be applied in combat anymore.

Pacifism - is for those enchantments that stop creatures from attacking / blocking, or O-Ring like effects that will remove a creature until the Enchantment leaves the field.

Freeze - is for spells that tap down creatures.

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