Most of the creatures are artifact or enchantment creatures. Disenchant effects are common, normal removal is not.
Archetypes are as follows:
White- Lands/ All That Glitters/ Control
Blue- Aggro/ Artifacts/ Lantern Control
Black- Enchantress/ Lifegain/ Curses
Red- Dragons/ Planeswalkers/ Ramp
Green- Control/ Tokens/ Enchantress
W/U- Artifact Tempo
W/B- Enchantment Midrange
W/R- Landfall
W/G- Enchantress
U/B- Midrange
U/R- Noncreature Spells
U/G- Tempo Tokens
B/R- Combos
B/G- Midrange Enchantress
R/G- Control
Notable combos:
World Gorger Dragon + Necromancy/Animate Dead
Exquisite Blood + Senguine Bond/ Vito of the Blood Rose/ Blood priest
Armagedon/ Cataclysm/ Ravages of War/ Scapeshift + Second Sunrise/ Cosmic Intervention/ Faith's Reward/ Gerrard's Hourglass Pendant + Landfall Trigger
Fastbond + Crucible of Worlds/ Perennial Behemoth/ Conduit of Worlds + Zuran Orb
Geier Reach Sanitarium + Spirit of the Labyrinth
Litch's Mastery + Peace of Mind
Aetherflux Reservoir + Bolas's Citadel
Glademuse/ Wavebreak Hippocamp + Alchemist's Refuge
Jokulhaups/ Doubling Season + Planeswalkers
Overwhelming Splendor + Curse of Death's Hold/ Ethereal Absolution