A novelty cube with no permanents! The cube is designed to encourage a wild and interactive play-style, with lots of impactful spells, but less overall consistency than a high power cube. The focus is taken away from permanents, so players should feel like duelling wizards. Games are best played in a best of 3 format, due to the potential for a turn 1 win.
This cube does not use basic lands and instead uses a selection of the Modal Double Faced Lands from Zendikar Rising.
The themes associated with each wedge and shard are as follows:
Control Mill Combo
The pivotal cards for this theme are Destroy the Evidence and Telemin Performance, both of which can immediately win the game by milling your opponent.
You can then use various cards to protect the win condition when the time is right.
Theft
Decks using these colours can use their opponent’s strengths against them.
There are tools to steal creatures:
And even use your opponent’s spells!
Land Advantage and Dilemma Burn
Decks in these colours can destroy their opponent’s lands and play extra of their own to amass an insurmountable mana advantage.
These decks can also do direct damage, often by giving their opponents a choice between two bad options.
Populate
Decks in these colours can create big creatures
And then copy them to create an unstoppable army
Polymorph
Decks in these colours can create an army of creatures:
and replace and transform them when they would die:
Combat Cantrip Storm
Decks in these colours can utilise various utility cantrips:
Before going for the kill with a big storm spell:
Recursion
Decks in these colours can play their best spells and then play them again!
Sacrifice
Decks in these colours can create many small creatures:
And then sacrifice them for value:
Buff Spells
Decks in these colours can create big creatures:
And then upgrade them into deadly threats:
Life Total Manipulation
Decks in these colours are able to quickly gain life:
And then spend it to win the game:
Suggested Variant - Codex Wars
This cube can also be used for Commander-like gameplay. Each player gets a copy of Codie Vociferous Codex as their commander. This creates more mana-fixing, card advantage and chaos which is beneficial for the multiplayer format.