Built with EDH in mind, I structured this cube as a four round draft. Each player must put together a deck that is exactly 60 cards (including their commander).
All of the legendary creatures are in a separate sleeve of the cube. The first draft is with 8-card packs of legendary creatures and each player takes one card at a time. The remaining three rounds are 16-card packs randomized from the cube (excluding the legendary creatures).
Each player has access to an optional color fixing suite and may include any number of the following cards in their final build: Command Tower, Exotic Orchard, Terramorphic Expanse, Evolving Wilds, Myriad Landscape, Burnished Hard, and Commander's Sphere.
All players have 40 Life and Commander damage kills at 21. Color Identity rules apply as normal.