Become a supporter of Cube Cobra to remove these messages and gain access to exclusive features! Find out more.
1/1 Cube
(450 Card Cube)
1/1 Cube
Cube ID
Art by Mark WintersArt by Mark Winters
450 Card Cube12 followers
Designed by LEit1123
Owned
$1,037
Buy
$688
Purchase
Mana Pool$728.00
We are all one

Welcome to the 1/1 cube where all the creatures have a 1/1 stat line! Prepare to have your card evaluation warped in this a medium-powered, synergy-driven format where combat is a little different.

General guidance: The set is designed to be heavier on combo and synergy than a normal set and seems to play out a bit slower although aggro strategies can certainly shine. There are several land cycles for fixing so splashing is very viable.

Note: Mono-colored / typal strategies won't always come together but can form a strong pocket of synergy despite that!

Without any more ado - the fifteen supported archetypes (with a few ideas for splashes):

w Soldiers w

Standard White Weenie aggro featuring soldier tribal. Get the opponents dead quick.
Add r and/or equipment to turn up the heat a little bit.

u Faeries u

Out-value your opponents using standard blue control while chipping in in the air.
Add b for more hard removal and slide into a rogues (Likeness Looter) or artifact theme.
Add r for a storm-ier approach featuring Brain Freeze.

b Zombies b

Use zombie tribal to push damage while holding up strong removal or lean into an aristocrats theme, using them as food. Looking at you, Jadar.

r Goblins r

Standard red aggro featuring goblin tribal. Get the opponent dead by attacking with cheap threats and back it up with burn.
Add w for some powerful equipment and turn any of your little guys into threats.
Add b to bring in Munitions Expert and make use of black sacrifice effects to turn your goblins - especially Tuktuk the Explorer into fuel.

g Elves g

Make mana, use lots of mana, swarm the opponent with elves. Sorry there's no Craterhoof here, but there are plenty of other ways to sink mana to buff your board.
Add w to put that mana to good use on March of the Multitudes.
Add r to do similarly with Devil's Play.

wu Blink/Artifacts uw

Control the game while accruing value by Blinking your creatures.
Add g for powerful ETB effects featuring tokens like Trostani's Summoner or Vital Splicer!

ub Artifact Control bu

Use your blue and black control cards to slow down the game and grind your opponents to dust with potent value engines.
Add w for access to white value engines like Hidden Stockpile and equipment.

br Aristocrats rb

Go for sacrifice value or go full combo and kill the opponents with just aristocrats triggers.
Add w for some extra sacrifice fodder from Hidden Stockpile.

rg MuLtIcOlOr gr

Ramp while dealing damage with things like Exploding Borders so you can play any card in the cube!
Add u for some elementals like Animar, Soul of Elements and Risen Reef or storm off with Song of Creation.
Add b for graveyard and land synergy with things like Lord Windgrace.

gw Tokens wg

Straightforward, make a bunch of creatures that aren't 1/1s to overrun the opponent.

wb Artifact Aggro bw

Aggro opponents out with cheap threats, powerful equipment, and artifact synergy.
Add u for silly things like Thopter Foundry and Thopter Spy Network.

bg Sacrifice/Morbid gb

Sacrifice creatures for morbid trigger value. Leverage self-mill and black removal like Murderous Cut advance your gameplan. Also features a minor squirrel theme.
Add r to lean into the aristocrats theme with something like Blood Aspirant.

ug +1/+1 Counters gu

Pump up your creatures to outclass the opponent in combat. Accrue massive value with cards like Cold-Eyed Selkie.
Add w for some powerhouses like Luminarch Aspirant or be rude to your opponents by pumping Esper Sentinel.

ur Spells ru

Play spells-matter cards and use cheap cantrips with burn and bounce to tempo the opponent out. Take the all-in storm approach and lean into artifacts then close the game with something like Aetherflux Reservoir.
Add w for some Jeskai Ascendancy shenanigans.
Add b for a more control-slanted theme leveraging the black removal.

wr Equipment rw

Aggro opponents out with cheap creatures with equipment buffs.
Add b or u to slow the game down and leverage some artifact synergies.

Lots of other sweet combos in the cube that I haven't explicitly called out. See if you can find them!

Oops forgot to add Caretaker's Talent

View All Blog Posts