Cloned from The Artifacts & Enchantments Cube
If you pick Lore Seeker, draft an additional pack of 16 cards chosen randomly from this list. https://cubecobra.com/cube/list/d638fb76-3cd9-4ea3-838e-ecf0bdef6f1b
Welcome to the Artifacts/Enchantments cube!
This cube is a best-of list for artifacts & enchantments, with emphasis on proactive, synergistic strategies.
ArchetypesHere are some of the themes represented in this cube:
AffinityExample cards: artifact lands, Arcbound Ravager, Cranial Plating, Mox Opal
Example cards: Kor Spiritdancer, Sram, Senior Edificer, Light-Paws, Emperor's Voice, cheap auras, protection
Example cards: Storm Herald, Iridescent Drake, Danitha, Benalia’s Hope, big auras (Eldrazi Conscription, Indrik Umbra), discard outlets
Example cards: Krark-Clan Ironworks, Second Sunrise, "eggs" (Prophetic Prism, Ichor Wellspring), Grinding Station
Example cards: "enchantress" effects (Sythis, Harvest's Hand, Eidolon of Blossoms), Sanctum Weaver, "constellation" payoffs (Hallowed Haunting, Boon of the Spirit Realm)
Example cards: Stoneforge Mystic, Colossus Hammer, Puresteel Paladin, Sigarda's Aid, Hammer of Nazahn
Example cards: Eidolon of the Great Revel, Sulfuric Vortex, cheap, aggressive red and/or artifact cards
Example cards: Necromancy, Animate Dead, Trash for Treasure, discard outlets (Bitter Reunion, Scrapwork Mutt, Voldaren Epicure), big monsters
Example cards: big enchantments (Omniscience, One with the Multiverse, Kiora Bests the Sea God), enchantment recursion (Resurgent Belief, Starfield of Nyx, Repair and Recharge), discard outlets (Thirst for Meaning, Attunement), self-discarding enchantments (Shark Typhoon, Colossal Skyturtle)
Example cards: "value" sagas (Binding the Old Gods, The Kami War, Elspeth Conquers Death), trigger copy effects (Weaver of Harmony, Strionic Resonator), "counter removing" effects (Hex Parasite, Power Conduit), enchantment recursion (Replenish, Starfield of Nyx)
Example cards: token multipliers (Academy Manufactor, Peregrin Took), token producers (Lonis, Cryptozoologist, Samwise Gamgee), cards that care about artifacts entering/leaving play (Dragonspark Reactor, Disciple of the Vault)
There are many infinite combos in this cube. Here are some:
Basalt Monolith + Rings of Brighthearth
Prerequisite
both permanents in play, Monolith untapped, two mana available
Result
infinite colorless mana
Mana Reflection/Nyxbloom Ancient + Basalt Monolith/Grim Monolith
Prerequisite
both permanents in play, Monolith untapped
Result
infinite colorless mana
Emry, Lurker of the Loch + Paradox Engine/Jeskai Ascendancy + Lotus Petal/Mishra's Bauble/Urza's Bauble
Prerequisite
all permanents in play, Emry not summoning sick
Result
infinite colored mana (Lotus Petal only), infinite looting, infinite artifact ETB, infinite artifact LTB, infinite sacrifice triggers, infinite storm count
Nim Deathmantle + Myr Battlesphere/Breya, Etherium Shaper/Wurmcoil Engine/Triplicate Titan/Phyrexian Triniform/Threefold Thunderhulk + Ashnod's Altar/Krark-Clan Ironworks
Prerequisite
all permanents in play
Result
infinite tokens, colorless mana, ETB/LTB
Thopter Foundry + Sword of the Meek
Prerequisite
both permanents in play, or Sword in graveyard with another artifact to sac
Result
make as many thopters as you have mana, gain that much life (combine with Ashnod’s Altar/KCI to go infinite)
Sharuum the Hegemon + Phyrexian Metamorph/Sculpting Steel/Mirrormade + Disciple of the Vault/Bastion of Remembrance/Reckless Fireweaver/Hedron Detonator
Prerequisite
you are able to cast Sharuum with Metamorph or Sculpting Steel in graveyard, or cast Metamorph/Steel/Mirrormade with Sharuum in play; Disciple/Bastion/Fireweaver/Detonator in play
Result
infinite ETB/LTB, infinite life loss/drain/damage
Godo, Bandit Warlord + Helm of the Host
Prerequisite
both permanents in play, Helm attached to Godo
Result
infinite combat phases, ETB/LTB, death triggers, sacrifice triggers; put all equipment from your library into play
Basalt Monolith + Forsaken Monument
Prerequisite
both permanents in play, Monolith untapped
Result
infinite colorless mana
This cube aims to create a deep experience in both draft & gameplay. The range of archetypes, combos and synergies allow players to draft creative, layered strategies. Gameplay is interactive while allowing players breathing room to execute “live the dream”-style strategies.
If you’ve made it this far, thanks for reading. Happy tinkering!