Shivan Cube
(450 Card Cube)
Blog Posts (20+)
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Love the concept of Glaciers, but it is so so slow (obvioulsy - glacial).
Servitude seems to be the worst of the reanimation options and is also a bit confusing because it does not enchant the creature and is weird with bounce effects. (Relevant for upcoming event.)
Star is nice, but it is border cheating anyway so I´m not sad to cut it.
Ritual is a cool card but I kinda want to keep stealing in blue for now. It was this, or Krovikan Horror, which is a little subpar but I still think it is a good card for aggresive decks to end the game with "burn".
Cutting the beast on six to add one more 7 which works in pretty much the same way while hitting a lot harder.
See comments below for more info on the adds.

Abomination is great glue. Good for fixing, midrange and reanimator.
Gladiator can smooth your draws as well while also being a discard outlet. Kinda love it.
Fledgling Djinn would be a nice add on for the aggresive black decks.
Wurm could be an additional fatty for green or a swap. Works good as reanimator / Natural Order target, is good with sneak attack while also being a realistic ramp target. Hounds not likley to make it to main, but I wanna keep an eye on discard outlets. Fatigue is just a little value removal which works with discard and self mill.

Swapping eve for living death for an event to avoid confusion. Pushing reanimator because it has been underperforming a lot. Keeping the philosophy of strong enablers and suboptimal payoffs. Young pyro is a bit of a style break but red decks could really really use a good two drop. Force and pyrokinesis just feel right.

Maybeboard Changelist+1, -0

Blue gets some slippery dragons instead of very niche dorks. Black gets one more 187 for the attrition and one more discard as well. Rout to give control a little bonus (might at Decree of justice at some point), wanderer was a pretty much just a bad discard outlet. Silvos is just another "sticky" threat, that doesn´t get chumped all day. Crater Hellion survives Wildfire while being one itself.

Still need to cut three more cards.

Mainboard Changelist+1, -1

I love Blinking Spirit, but let´s be real, it´s not gonna end up in any decks. Opalesence gives the Enchantments deck a possible overrun while also enabling further Parallax Wave Combos.

Mainboard Changelist+1, -1

Make Wildfire great again.

  • Added two more white 2s for the banding cut. These should give WW even more evasion and ways to close games.
  • Removed the goblin tutors for more generic cards to cut down on the linear Goblin Deck (also was not looking forward to 5 Minutes Goblin Recruiter turns). Losing Recruiter into Ringleader draw 4 hurts the deck but should lead to more diverse decks. Rather have...
    Empty the warrens. It is a bit of an outlier with storm but it fits so nice in multiple decks (yay old border printing). RW appreciates the go wide with anthems. Black can use the sac fooder, and UR could possibly storm of with multiple spells that untap lands or cheap artifacts. Still not adding High Tide and Brainfreeze to keep storm to a minimum for now.
  • Gigapede is just an upgrade (almost strict), and also works nice with Greater Good
  • Worn Powerstone to give the Wildfire deck one more rock. (Debating breaking old border to add Burning of Xinye, which I only have in modern border. Meh.
  • Prismatic Vista is a great card but it´s not gonna hurt too much seeing it go.
Mainboard Changelist+0, -2

removed for the event to avoid judge calls :)

Maybeboard Changelist+0, -2
Mainboard Changelist+2, -0
Mainboard Changelist+1, -0
Mainboard Changelist+1, -0
Mainboard Changelist+1, -0
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