More untapped mana!
The scry was interesting but still felt costly to play a tapped land in this format
Gravitating towards some bigger bombs and older aesthetics.
Cutting cards that felt too generically good or weren't making it into decks.
Looking for lands that add a cost to going more than two colors. Vivid lands make splashing too easy (and dice on lands is annoying)
I think Ornery Tumblewagg is probably just a power outlier here and should be cut.
Trying to do some more in the Pixie / Bargain space.
I was really impressed with Compleated Huntmaster in sci-fi cube. Never would have thought to give it a shot but it shines in low-resource games.
Still not satisfied with finding an impactful ramp target for Green. Trying World Breaker.