Colorshifted Cube (v.2)
(360 Card Cube)
Blog Posts (20+)
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Big update for the Colorshifted Cube. A few nice upgrades from Bloomburrow, but the bigger story is Black. Black has always been a difficult color for the Colorshifted Cube because Black can do almost anything, especially if it's willing to pay life for it.

Recently I'd included a +1/+1 counters theme as part of black, but it never quite exactly came together. So now I'm going to pivot this section to focus part of Black's identity on Lifegain. I'll be doing a significant amount of testing to ensure that aggressive decks can still be viable, and I'm trying to strongly limit the number of pure lifelink creatures in exchange for a broader focus on Food as the primary source of lifegain, so that it is slow and comes at a cost. We'll see how the experiment goes!

Mainboard Changelist+0, -0

A few goodies coming in from MH3 which are fun, primarily centered in blue, as well as some famous color-pie breaks that feel like they should be right at home in the cube, even if a little more powerful than the average card here.

A smattering of additions here. Some are simply sidegrades/upgrades. Also cutting a few power outliers after some recent drafts (Chrome Host, Mizzium Mortars, Meathook Massacre). Cutting Evangel is sad, as it's one of the cards I most thought of for this cube, but unfortunately it's just not there with the rest of the cube.

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